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  1. #1
    Idiot Slayer Member bubbanator's Avatar
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    Angry superpowers?

    I am currently concluding a wonderful game with the Scipii. I have nearly taken the 50 settlements I need, but I haven't taken Rome because I wanted to wait 'till the Marius reforms (I always beat the game before they come).

    The other Roman factions and I are all doing very well. We all have large ammounts of land are allied with the Selucids, the only non-roman superpower. They have taken all of Turkey and moved north and south. Between the Roman factions and Selucia (allies) we own all but 11 settlements and armies are going to take several of those. Besides us, only Scyathia, Armenia, and Britian are left. The point I'm trying to get at is that the Romans and Selucids are the only factions left with any military power whatsoever. This has never happened to me before on any faction.

    These superpowers are actualy kind of annoying because I will soon have to go to war with either Selucia or the Romans because there is no where else to go. Either way, there will be a long costly war.
    Never underestimate the power of stupid people in large groups...

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  2. #2
    Elephant Master Member Conqueror's Avatar
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    Default Re: superpowers?

    That's probably for the better since at that point it will take no less than a superpower (or many of them at once) to prove any kind of challenge. If the other romans are close to 50 provinces then you should make sure that none of them grabs Rome before you though.

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  3. #3
    Enforcer of Exonyms Member Barbarossa82's Avatar
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    Default Re: superpowers?

    That sounds like a great game - I must have played 30 campaigns and only once have I ever seen the Seleucids survive the Egyptian onslaught and expand. Such a waste of a cool faction.
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  4. #4

    Default Re: superpowers?

    You've seen the Seleucids beat the Egyptians?? WOW! Did you help them out? If you didn't I am shocked, I didn't think they were capable, I thought the Egyptians steamrollered through Seleucids

  5. #5
    American since 2012 Senior Member AntiochusIII's Avatar
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    Default Re: superpowers?

    Try playing the major mods out there if you, like me, desires the Seleucids to be the superpower they actually were: the most powerful empire in the known world at the time. Most major/large mods really put their efforts into this particular case of Ptolemaic unhistorical/annoying success in crushing their supposedly superior neighbors, who, in history, successfully drove the Ptolemaic dynasty out of Palestine and Salamis, and even threaten, several times, with real possibility of success, to conquer Egypt. The Seleucid rise to power, albeit going through several huge setbacks, finally ended at Magnesia, by Rome's hand, who viewed them as the eastern superpower who was a serious threat.

    In game it's just Ptolemaics beat out poor Seleucids, indeed, I would like you to post a screenshot about this campaign, if you really don't interfere in the early wars of the east when the Seleucids were often wiped out among the AI.

  6. #6

    Default Re: superpowers?

    You may have seen me post this before but I'd really like it to be 50/50 in these wars. You know the wars you know will happen i.e. Carthage vs. Scipii, S.E vs. Egypt, Brutii vs. Macedon, Brutii vs. Greece, Julii vs. Gaul.

    I think it'd be really good if these were unpredictable as to who would win. Apart from maybe Gaul vs. Julii because it was obvious who would win there, the Romans have better economy and men. Every campaign I start I begin waiting for the same "Faction Destroyed" messages as before.

  7. #7
    Idiot Slayer Member bubbanator's Avatar
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    Default Re: superpowers?

    ^^

    Well if you didn't know much about modding, you could just give them about 750 grand and a few full stacks of units to start out with...

    ...or you could just ask someone who knows what they are doing (not me)...

    ...or you could download the RTR mod that everyone has been talking about in this thread (that seems to aleviate the problems in the east)...
    Never underestimate the power of stupid people in large groups...

    "Incompetence - When you earnestly believe you can compensate for a lack of skill by doubling your efforts, there's no end to what you can't do. "

  8. #8

    Default Re: superpowers?

    Quote Originally Posted by bubbanator
    ^^

    ...or you could just ask someone who knows what they are doing (not me)...

    ...or you could download the RTR mod that everyone has been talking about in this thread (that seems to aleviate the problems in the east)...
    But once you install it you can't uninstall it and go back to vanilla, which is kinda scary as you won't be able to istall the xp, anyone knows a way arround that?

  9. #9
    Hǫrðar Member Viking's Avatar
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    Default Re: superpowers?

    Quote Originally Posted by Romeus Petrus
    But once you install it you can't uninstall it and go back to vanilla, which is kinda scary as you won't be able to istall the xp, anyone knows a way arround that?
    Can`t you just install the game two times?
    I think that`s the only way around.

    By the way, I think the modders should have added a simple un.inst prorgram in their mods.
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  10. #10

    Default Re: superpowers?

    You cannot install the game twice as far as I know, unless you install it ina different folder which means double disc space.

    If it is true that the new RTR comes with an uninstall feature, it would be great. Can anyone verify this?

  11. #11
    American since 2012 Senior Member AntiochusIII's Avatar
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    Default Re: superpowers?

    The only folder RTR, or any other mods in this matter, change is the Data folder. A huge folder, in fact, but just that, and not the entire Rome directory.

    All you need to do is copy it. In fact, just click at your data folder, click copy, then your computer will name this new identical folder in the same Rome directory as "copy of Data." Just leave it there knowing that's original 1.2 Rome and install RTR. RTR will install into your folder named "Data" (only, without the quotes.) When you want to multiplay or play original game, just change the name of the current "Data" (RTR one) into something like "RTR Data" and rename the "copy of Data" folder into just "Data."

    Switch at your leisure. No need to even move the data files to a seperate directory somewhere.

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