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Thread: Major breakthrough: editing cities!

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  1. #1

    Default Re: Major breakthrough: editing cities!

    eadingas, drop by http://www.twcenter.net/forums/index...howtopic=31866, join the discussion and maybe start something of your own (this applies to everyone else too, all are welcome)

  2. #2

    Default Re: Major breakthrough: editing cities!

    UPDATE (6/5):
    Building the Servian Walls, the great, arduous, and incredibly daunting task:

  3. #3

    Default Re: Major breakthrough: editing cities!

    Wow, I really can't wait to start seeing great cities like Rome, Athens, Syracuse, Alesia and carthage on the map!

  4. #4

    Default Re: Major breakthrough: editing cities!

    Is this still breathing? I'd love to see this for EB.
    "Great spirits have always encountered violent opposition from mediocre minds." -Einstein

    Quote Originally Posted by Pannonian View Post
    The Backroom is the Crackroom.

  5. #5

    Default Re: Major breakthrough: editing cities!

    Well, I'm currently holding my breath for BI, hoping that it will have a settlement editor and make my job immeasurrably easier. Then we'll see what happens. I intend to see this through, though, no matter what.

  6. #6
    Wandering Historian Member eadingas's Avatar
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    Default Re: Major breakthrough: editing cities!

    I wouldn't count on CA giving us any tools. They consistently repeat that "community is making better tools than we do", which is an excuse for them to do nothing at all...
    I'm still not here

  7. #7
    AoM: TW Director Member Lonely Soldier's Avatar
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    Default Re: Major breakthrough: editing cities! - Accurate Towns Mod

    My first attempt to start a mod (see the bottom line of my sig) revolved around this idea of accurate cities...


    Glad to see something about it now!
    THE AGE OF MANKIND
    - Deceased

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