My abiding memory of the game. "We need food!" "We need wood!" We want children! Gah! I'm not getting involved in that last; do it yourselves! No matter what I did they were never satisfied; fill one whinging complaint and they always got another. I remember killing entire populations to shut that voice up, every last little person. The voice kept going. Endlessly. Even though no one was there ....Originally Posted by Colovion
Nice to see some people had success with training their creature. I never really did. My ape (I wanted a horse! Gah! No fair on the limited avatar selection at the start!) ate a villager, so I slapped it around a bit. It ate another one, so I kicked it until it could barely stand. It then ate villages frequently for the rest of its life.Nothing I did influenced its behaviour much; petting, slapping, casting rain spells on it, throwing huge rocks and trees at it ...
I started as a good god endured as good until half way into mission 3, got driven insane after a while, began a new campaign with a new creature and found that didn't help, then went on a rampage in a last ditch effort to shut the voice up and get the creature to stop treading on buildings.
As you might have guessed by now I didn't like the original game much. I was not expecting to have a fiddly RTS thrown in along with the heavily advertised creature, magic, god and flexible universe stuff. In addition to the voice and stupid creature it was too much; I lost interest.
I did like the two consciences though, the little guy on his cloud and the devil.
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