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  1. #1
    Member Member Roy1991's Avatar
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    Default Re: how do I combat squalor

    Quote Originally Posted by grapedog

    Is there any way to determine what kind of armies will be produced during a revolt. Will a town capable of only the first rank of militia only produce those during a revolt or will all sorts of random stuff pop up including cavalry and whatnot even if that town normally cannot produce such units?
    AFAIK it depends on the military buildings the town has.
    For example, a town with only barracks will only have infantry units (of the level matching the barracks) when it rebels.
    If you destroy all military buildings before the town rebels, they'll only have peasants.

  2. #2

    Default Re: how do I combat squalor

    That will work nicely then, I can try and keep the peace as much as possible, but keep a token garrison there with maybe three or four low to mid rank units along with some town watch, should be able to squash any purely peasant revolt...

    the only revolts I have seen have produced a full stack of revolting people, is it always a full stack, or sometimes it's less?

    thanks for the info!
    Last edited by grapedog; 08-25-2006 at 00:04.

  3. #3
    Member Member Celt Centurion's Avatar
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    Default Re: how do I combat squalor

    Usually this works for me, but has on occasion backfired. This also goes far beyond squalor, but things have a way of tying together.

    Unless I'm replacing a "foreign" barracks, I prefer not to destroy them, but simply upgrade after increasing the size of a city. If for example, I am playing as a Roman faction, and take over say, a Huge "Eastern" City, it will usually have an Eastern Barracks fully upgraded, along with an Eastern Stables, Epic Stone Wall, Siege Engineer and so forth. this place is prime for riots and revolts, because the only way to make the city Roman, is to destroy everything, and re-build Roman. One look at how long it takes to build a barracks, then militia barracks, then legion barracks, and so forth up to Urban barracks, and then multiply that over trader, market, forum, stables, cavalry stables, sewers, baths, acquaducts, and you see that it will take a long time converting a city, and they are revolting about every 15 to 20 turns.

    That said, as was mentioned, you can provoke a revolt by moving the army out, then take it back and exterminate. That is one sure fire way to get the population down to size. As I've read many mention, if you have destroyed all buildings, you will be confronted with a full stack revolt of peasants with gold armor, and 3 gold chevrons, which brings me to what usually works for me. You also have to rebuild in order to recruit troops and generate income.

    Say you have had a riot, population of 30,000+, and you have done all you think that you can do, but the lousy rioters have killed 200 or more of your soldiers, of which you had a full or near full stack in there.

    What works for me is to drag and drop, matching armor, and trying to match experience, but sometimes just blend them, (example drag 3 orange chevrons into one silver, two orange into 3, and one orange into two. I'm sure you get the picture.) Be careful not to drag one depleted unit into another where the two are still less than one full one, as that will reduce you by one unit. Do that too many times, and you may find a seriously shrunken army. If you are using units of 80, be sure that the two are more than 82 before you drag and drop. Once you have backfilled your units, you should have 2/3 to 3/4 of full units. Take them out of the city, actually further to past the border, or on a fleet to where they are out of sight from land. Either way, move them well away, retrain the units you have remaining in there, and set the tax rate to very high. That will get you a revolt almost every time. Then, bring the others back, and take over, and exterminate. If damage to barracks, stables and ranges prevent retraining, evacuate them all, and move a complement from somewhere else to take up the slack.

    But keep in mind what I said earlier. Upgrade foreign buildings to ones your own faction would build. What I have been doing in one is; if for instance I take over a city and cannot upgrade anything at all without adding another 11,600 people, I go ahead and (one at a time) destroy and rebuild. As Romans, I am reasonably satisfied with going as far as Legion Barracks, before doing the same with stables. Since I prefer Roman Cavalry over the other types available to Romans, I am in no need to hurry up and build up to a Circus Maximus. I can then destroy a catapult range, and build a practice range and archery range, and since I rarely use onagers, don't need to worry about a catapult range or siege engineer. Keep it up with academies, sewers, temples and so forth. Afterward, upgrade all you want.

    Don't destroy all of them at once, because you will need to have some buildings there to generate minimum units and retrain.

    If you have Huge Cities of your own, nearby, along with numbers of people, you can train up units of peasants, and move them to cities you need to increase the population and discharge them.

    Using these strategies, I've only had one riot that I can remember in that campaign, and that was just a few turns after taking over Carthage. Now that Carthage is pretty well rebuilt in my own image, it hasn't rioted lately. There is still the issue of the Carthaginian Epic Stone wall, and their roads and farms which I cannot destroy and rebuild, but everything else, I put there.

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    Quote Originally Posted by grapedog
    That will work nicely then, I can try and keep the peace as much as possible, but keep a token garrison there with maybe three or four low to mid rank units along with some town watch, should be able to squash any purely peasant revolt...

    the only revolts I have seen have produced a full stack of revolting people, is it always a full stack, or sometimes it's less?

    thanks for the info!

  4. #4
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: how do I combat squalor

    Quote Originally Posted by Roy1991
    AFAIK it depends on the military buildings the town has.
    For example, a town with only barracks will only have infantry units (of the level matching the barracks) when it rebels.
    If you destroy all military buildings before the town rebels, they'll only have peasants.

    Yeah but remember they will all be triple gold chevron elite armoured peasants...

  5. #5
    Praefectus Fabrum Senior Member Anime BlackJack Champion, Flash Poker Champion, Word Up Champion, Shape Game Champion, Snake Shooter Champion, Fishwater Challenge Champion, Rocket Racer MX Champion, Jukebox Hero Champion, My House Is Bigger Than Your House Champion, Funky Pong Champion, Cutie Quake Champion, Fling The Cow Champion, Tiger Punch Champion, Virus Champion, Solitaire Champion, Worm Race Champion, Rope Walker Champion, Penguin Pass Champion, Skate Park Champion, Watch Out Champion, Lawn Pac Champion, Weapons Of Mass Destruction Champion, Skate Boarder Champion, Lane Bowling Champion, Bugz Champion, Makai Grand Prix 2 Champion, White Van Man Champion, Parachute Panic Champion, BlackJack Champion, Stans Ski Jumping Champion, Smaugs Treasure Champion, Sofa Longjump Champion Seamus Fermanagh's Avatar
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    Default Re: how do I combat squalor

    Quote Originally Posted by Bob the Insane
    Yeah but remember they will all be triple gold chevron elite armoured peasants...
    Who are the perfect growth tools for your missile units, as they have enough of an enhanced morale to accept much higher casualties before routing away but still don't have a shield or body armor.
    "The only way that has ever been discovered to have a lot of people cooperate together voluntarily is through the free market. And that's why it's so essential to preserving individual freedom.” -- Milton Friedman

    "The urge to save humanity is almost always a false front for the urge to rule." -- H. L. Mencken

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    Member Member Avicenna's Avatar
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    Default Re: how do I combat squalor

    Now that's just evil.

    But I like it.
    Student by day, bacon-eating narwhal by night (specifically midnight)

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