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  1. #1

    Default Re: Breaking an alliance?

    I realized that I had never commented on what happened. Here it goes!

    I found that if you just wait and not bite off more than you can chew, one alli or another will get into a war and you get to decide whose side to be on. If you cancel an alliance with one side, their allies will often cancel their alliance with you. Therefore, Benevolent "Dictator" or not, you are not going around breaking treaties.

    Another curious thing I noticed was that my king's status was not affected by breaking alliances, (certain ones at least). I hit the Byzs just to see the effect and nothing happened. Maybe you don't take a hit in influence if you WIN?

    That brings me to another line of thought: If you do not help an alli, does your influence suffer?; Does anyone have a table for influence effect? - ie. you have so much chance for an alliance if you have 6 crowns of influence vs. 5); and lastly, Why in the world does the capture of an assassin not give you a pop up screen with the choice to break an alliance and lower the influence of the king in question?, after all it is supposed to be a measure of whether you will keep your word or not.

    Glad for any comments!

  2. #2

    Default Re: Breaking an alliance?

    By the way ETYM, in response to your observations...

    BTW, I did check the diplo box during a recent crusade, and it didn't show the parties being at war. I was able to determine the target (Tripoli) by clicking my (French) ally's crusade icon, but I was already at war with the Eqyptians (who owned Tripoli) and they wouldn't agree to a ceasefire, let alone an alliance, so I was unable to find out what would happen between me and the French when the crusade arrived in Tripoli. Oh well . . . another time, perhaps.

    I never did see the French ever go to war with anyone. I think the crusade must have lost so many men that it folded before it arrived.

  3. #3
    Chief Sniffer Senior Member ichi's Avatar
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    Default Re: Breaking an alliance?

    Quote Originally Posted by Zion_Raven
    Why in the world does the capture of an assassin not give you a pop up screen with the choice to break an alliance and lower the influence of the king in question?, after all it is supposed to be a measure of whether you will keep your word or not.

    Glad for any comments!
    I've always wondered the same thing, catching spies and assassins should trigger an option. I also wanted to see the ability to ask another faction to reduce troops along our border, attack a common enemy, send me all their royal wimmens . . .

    ichi
    Stay Calm, Be Alert, Think Clearly, Act Decisively

    CoH

  4. #4

    Default Re: Breaking an alliance?

    Quote Originally Posted by ichi
    I've always wondered the same thing, catching spies and assassins should trigger an option. I also wanted to see the ability to ask another faction to reduce troops along our border, attack a common enemy, send me all their royal wimmens . . .

    ichi
    Good point on all....Hear that you mod'ers out there?????

  5. #5
    Member Member lilljonas's Avatar
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    Default Re: Breaking an alliance?

    Generally such things are hard coded, so no matter how much the modders hear you, the situation stays the same.
    Gôtt mos, Lennart.

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