Results 1 to 7 of 7

Thread: Where do I start?

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Thread killer Member Rodion Romanovich's Avatar
    Join Date
    Mar 2005
    Location
    The dark side
    Posts
    5,383

    Default Where do I start?

    I want to create a total conversion mod. Factions, map, units, buildings and wonders will be changed, as well as senate changed into a new faction, and victory conditions being changed. Models and animations probably don't have to be changed (perhaps good in some cases, but not necessary), What's the best thing to start modifying first?

    I reckon changing units now would mean linking them to a faction but won't I then have to do a lot of new work in order to change to correct factions when I change faction names etc. afterwards? Or if I change factions first, can I test run anything until I've fixed all units etc.? My question is basically in what end I should start if I want to be able to complete the mod as quickly as possible with as little effort as possible.

    (And it wouldn't hurt if some experienced modders joined my team too...)
    Last edited by Rodion Romanovich; 05-04-2005 at 13:30.
    Under construction...

    "In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO