Quote Originally Posted by Olorin I
You do not understand, perhaps, because you are not looking at the matter from a more global perspective. The issue is not about crafting counter spam to offset the effect of the initial spam. The issue is not about winning or losing a particular game. Rather, the issue is about promoting more balanced unit selection. More balance in unit selection leads, in turn, to a more enjoyable game where planning, thought and tactical skill play larger roles than a somewhat flawed game battle resolution engine.

If all you want out of the game is to win more matches than you lose, then cavalry spamming is not an issue for you. Grab some Armoured and Spartan Hoplites and slaughter some horseflesh. However, for those of us who aspire to a more complex level of play, a level of play well within the reach of this game as it is currently configured, then reducing cavalry spamming is an issue.

Different strokes for different folks. However, since it is not an issue for you, then please consider joining TWL anyway. The more players that sign up and begin playing, the more active and competitive the league will become. More activity + more competition = greater game satisfaction.

Olorin I

Thats ok with me, I still play MP shoggy , I dont really play RTW over the net as Ive got a few mods installed and im messing with models as well. I was just seeing as there is lots of people who complain about cav spamming, and from my point of view, if someone has some skill commanding cavalry, then why not allow him t do so?

After all what you want from a MP game is a challenge.
Of course, if all the other player does is send all of his cavalry in one single suicide charge and no imagination, then, of course it doesnt get too interesting....