I've been playing MTW for years now, and I'm still not bored with it (bad news for the devs I guess). I played vanilla for about a month before being very bored but then installed MedMod and have never looked back. I've tweaked around with the startpos file, changed the amount of territory I start with, given other factions more money, units etc, played two VI campaigns, but I've still *never* finsihed a game.
My problem is that I really really enjoy things when I'm up against it fighting for my life, but once I reach that point where you just know you are not going to get beaten - and I'm sure every veteran MTW player knows instinctively when that point is -I pretty much lose interest, leave it for a while, and then start again.
I'm just about to do just that and start again and wondered if anyone has or knows of ways to make the game harder. Of course, I dream of the MP campaign (and we know that's never gonna happen) but are there any AI tweaks or to make things more challenging that may have become known now that the game's been out for so long.
As I said, I'm playing with MedMod3.14, I currently play the HRE in the late period. I alternate between hard and expert setting... (im not too keen on the simple +4 morale bonus on expert hence the reason for switching to hard from time to time).. I've tweaked the startpos so that I don't begin with as many territories. I'm now going to give every other faction about 500,000 florins to start with as I've heard that may make them more potent but anything else?
In the games I've played so far, turns 2 to about 20 are real backs to the wall stuff. I'm usually at war with the Swiss, English, Hungarians, Polish, and Swedes no later than turn 5. Any human player here would make mincemeat of me but the strat map AI often fails to press any advantage and seems incapable of maintaining a decent empire. I've seen the French go from being an uber power with multi stack armies to almost nothing in a dozen turns or so. Oh for the days of shogun and the Hojo hoard!
So, any suggestions? I'm not really into self imposed stuff - I play to win, but I don't use assassins, inquisitors and the like, and being HRE I rarely build shipping trade routes.
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