Good to know that you guys are on the case.

The new skins, map and buildings look outstanding, likewise the detailed research behind them. I was keen to know what thought had gone into upgrading the actual gameplay...at least as much as you can within the constraints of hard coding.

I stopped playing RTW some while back and dusted off MTW, waiting until EB is finished. I look at Vanilla RTW as a beautiful looking animated screensaver...superb battle/siege graphics & lovingly created detail on the campaign map, but too much concession to arcade gamers has crept in since MTW.

My hope is that EB has given the same high standard of thought to game mechanics that you have to the graphics and historical accuracy.

Keep up the good work.