Quote Originally Posted by pezhetairoi
I would like an 'advance' command on the battle map button area, so that units ordered to 'advance' will just walk directly forward without you having to direct them. In that way you can move your whole line forward without having to click/drag (time wasting and you may angle it wrongly with the result that your units break line and become staggered and even face their flanks to the enemy as they move to their new position which may or may not be directly in front of their current position), you can ensure your line constantly has weapons facing the enemy instead of facing their flanks to the enemy during movement when you completely did not intend that, and deployments that have flank guards, for example, can preserve their formation without clicking forward of the selected unit with the risk that it will end up angled wrongly. Charges will still be manually ordered, of course, but this reduces the need to micromanage before the battle actually opens.
counts as 'interface', but there you are.
Yeah, that's what I want too. Forward charge without specifying targets!! Under current system, if enemy unit is not directly in front of your unit(say half and half of two enemy units are confronting your one unit) you will eventually risk breaking your line by ordering a chage.