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Thread: CAS export error

  1. #1
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default CAS export error

    How can I fix this?

    It appeared when I tried to export my model

  2. #2

    Default Re: CAS export error

    I think ferres over at TWC has had similar issues, you should probably ask him directly.

  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: CAS export error

    I PMd him but no response, anybody else?

  4. #4
    The Dark Knight Member wlesmana's Avatar
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    Default Re: CAS export error

    I never got that message so far.

    Have you tried deleting the Skin modifier and start a fresh new one?

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: CAS export error

    yes....

  6. #6
    Modding Godfather Member Vercingetorix's Avatar
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    Default Re: CAS export error

    Ok for starters do you have the latest version
    http://www.twcenter.net/downloads/db/?mod=141
    I have found God.

  7. #7
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: CAS export error

    K I'll try that. Will it solve the problem or do you just want to know what happens?

  8. #8
    Member Member Legionario's Avatar
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    Default Re: CAS export error

    Hi Verc is the 069b the latest version of your script?
    Another one,is there in Max an automated tool to make lesser LoDs ?
    Thanks for your support
    Il dado è tratto....

  9. #9

    Default Re: CAS export error

    Legionario; Yes there are tools for making different LODs in 3ds but since they reduce the number of vertices in the mesh they also interfere with the vertex weights, so you will have to re-weight most of them under the skin modifier.

    Both tools are modifiers that are applied to the mesh. The first one is called MultiRes which is probably the easiest. Just turn of vertex merging, set your threshold and hit the 'generate' button at the bottom. The under resolution simply adjust the vert.percent until the desired level is reached.
    There are other ways to fine tune it buts that the basic idea.
    The other modifier is Optimize. I dont really use this one too much because I find it more cumbersome to figure out the exact parameters needed to achieve desired results.

  10. #10

    Default Re: CAS export error

    "Just turn of vertex merging..."

    Sorry, that should say 'turn ON vertex merging'

  11. #11
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: CAS export error

    Tried it, same error

  12. #12
    Member Member Legionario's Avatar
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    Default Re: CAS export error

    Thanks Orome,I figured that out but never tried so far... I'll have a go,otherwise it's pain to do manually different LODs CASses,and a waste of time...

    @Myrddraal
    I'm afraid your problem does not lie in the script version,I stumbled in it a couple of times,after a good exporting,when I tried to reopen it was like that....had to rework the CAS from the start....once I found out,that the bones had doubled in number with no apparent reason why....
    Il dado è tratto....

  13. #13
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: CAS export error

    I found that once, I'll check, and if they have, I'll delete the second version

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