No,
The reinforcement level of gates is defined in gate_strength; gate_defences would refer to scorched sand/boiling oil which (I think) is 1 and 2 respectively.
tower_level seems to vary from 1 (arrow towers) to ballista towers (2) but one assumes watchtowers must be in their somewhere? I did not test forts - do they have watchtowers rather than arrows towers?
wall_level is
0 - palisade (ram hit = 8% damage)
1 - wooden_wall (ram hit = 4% damage)
2 - stone_wall (not rammable)
3 - large_stone_wall (not rammable)
4 - epic_stone_wall (not rammable)
gate_strength is
0 - wooden (ram hit = 10% damage)
1 - reinforced (6-7% damage)
2 - iron-bound (or Iron Gates?) (5% damage)
However, gate_strength 2 was only 4% damage with a ram when I had epic walls despite still having a value of 2.
I think there's more to it than my simple (and not thoroughly tested) examples above.
But back to annotation....yes, I think it's a great idea!
I've already worked on some values for the well-known export units file if you want them.
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