Quote Originally Posted by voigtkampf
SH3 on full realism, with limited ammo, fuel, air, battery power, enemy on your tail in a blink of an eye, no external view… It’s a nightmare of how heavy it is. Manually calculating firing solution for torpedoes is something that doesn’t give you place for a tiny bit error like forgetting to open the tubes before firing; while the door open themselves, the solution, no matter how good it is, becomes flawed, and you miss your target.
Oh I still miss fairly often and convoys with good escorts are still quite challenging (especially if I'm out of electric fish) but single merchant contacts are cake unless it's bad weather in which case it's not worth wasting your torps anyway. I know I'm not the only person that finds it easy. Me being the best...I don't think so. I also started playing 100% from day one. It's amazing what you can get used to if it's all you know. There are also great nav tools released by the modders that makes plotting a course for interception and finding a firing solution more accurate.