I agree that some factions have interesting GA goals, with the French goals, the "build up Iberia" goals and the varios "make city x the largest in the world" goal being the harder and therefore more interesting.

However, the majority of the factions do not have any significant GA goals. For me, sitting around hoarding the same territory for 100-200 years becomes boring. What are you supposed to do, just sit and press the "end turn" button a lot of times? Therefore, it most often ends with me winning through supreme might anyway.

But if *all* factions had interesting goals, and about 4-5 times as many as they have now... then we'd be talking! GA is one of those things that makes MTW a far better game than RTW. Too bad it isn't really that fleshed out, and impossible to correct through modding.