The small size of the battlefields, severely reduces the potential tactics of your army or the enemy army, you can see the enemy army straight ahead of you so anything they do you can see so battles usually end up in being boring slogging matches that because of the crap AI and the fact battles last about 30 seconds makes me feel like throwing RTW out the window or wasting my time.
If maps were larger, thered be not as much need for ambushes on the world map, as you could set up your own (assuming the AI doesnt see ambushes even when they are apparently hidden abit like in MTW) itd just make the battle more interesting. Aside from map size maps need detail badly, not just a basic hill bang smack in the middle, but proper geography, gorges, valleys, marshland, passes through woodland.
I think also at some points if an enemy is nearby but not quite close enough to engage your army in pitched battle that you abit like in Teutoburg forest have to march your army to the other end of the map to carry on the march, your enemy can harrass your army or race after you and attack you on the march.
The ambushes on RTW now are so daft and basic that in reality very basic recon would have foiled them.
Theres alot of work that can be done with the battlefield and world map in general, coupled with improved performance of the AI and battles and campaigns could be much more interesting.
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