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Thread: Newbie tring out MODDING

  1. #1

    Default Newbie tring out MODDING

    Yes I never have Modding in the past. My MOD idea is based out of Macedon around 350 BC. I going to get the OK from RTR to use there Map and skins since I have no clue as how to skin. I will just change the Faction, What cities they will be in control of and what they will be making for armies. So I could sit here for days and go over past threads. But I will try this first. If you know the location of the thread or you want to answer the question it up to you.
    Questions:
    Can you put more than one resource like gold in a single providences. If so will the income increase the more resource you put in the providence?

    When getting rid of a faction do I have to go to more than one file to delete them?

    what is the best way to figure X, Y location on the map? If I wanted to move or add resource and or armies on the map.

    Well that a start I will have more in the future. Right now I need to get my feet wet on how to MOD Thank you for your help.

  2. #2
    J-23 Member Hans Kloss's Avatar
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    Default Re: Newbie tring out MODDING


  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Newbie tring out MODDING

    If you want more info on how to change the location of resources etc, so you understand what the editor is doing, read this:
    https://forums.totalwar.org/vb/showthread.php?t=39456

    When deleting a faction you have to delete them from descr_strat.txt. Again, the link above explains these files.

    To find the X, Y location on a map, use a script to enable cusor stat, read here:
    https://forums.totalwar.org/vb/showthread.php?t=46738

  4. #4

    Default Re: Newbie tring out MODDING

    Quote Originally Posted by Myrddraal
    If you want more info on how to change the location of resources etc, so you understand what the editor is doing, read this:
    https://forums.totalwar.org/vb/showthread.php?t=39456

    When deleting a faction you have to delete them from descr_strat.txt. Again, the link above explains these files.

    To find the X, Y location on a map, use a script to enable cusor stat, read here:
    https://forums.totalwar.org/vb/showthread.php?t=46738
    Thanks I just started to read what you did man thats a lot of info great my little mod will be started this weekend

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Newbie tring out MODDING

    Hope it works out

  6. #6
    J-23 Member Hans Kloss's Avatar
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    Default Re: Newbie tring out MODDING

    To find the X, Y location on a map, use a script to enable cusor stat, read here:
    https://forums.totalwar.org/vb/showthread.php?t=46738
    I have looked and I can't find it.Could tell me what script does that please

  7. #7
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Newbie tring out MODDING

    hm, I'm sorry I thought it was there, but I looked now and I can't see it....

  8. #8

    Default Re: Newbie tring out MODDING

    So I have a question for the faction icon what size would you need. Someone made me one and I was asked what size, I don not know how to answer him????

  9. #9
    J-23 Member Hans Kloss's Avatar
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    Default Re: Newbie tring out MODDING

    Quote Originally Posted by Myrddraal
    hm, I'm sorry I thought it was there, but I looked now and I can't see it....
    I have found it...it is show_cursorstat

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