What mod does this? The behavior you're describing exists in vanilla, certainly.
-Simetrical
RTROriginally Posted by Simetrical
Originally Posted by Tykell
Ah, so RTR removes all the challenge and the AI of all nations, adding nothing?
I see. Well, I guess you´re right, then - RTR must be terrible! /sarcasm
Basically, by removing one of the original people in the game that have no historical reason of being there, and adding a plethora of new, meaningful nations (among other things), RTR has become terrible?
Just because they tampered with the original game?
If that´s the case, I would advise you to steer clear of any of the future "big mods".
Think about Warhammer or Fourth Age - how terrible they must be, after all, they have removed all the original nations of RTR!
I don't care about any of the new nations, or units they put in.
When I go to battle against Greek Hoplites, and flank them with Triarii, I expect them to turn around and face the threat, or at least make some effort to re-position their army.
Ok, so maybe I snuck past them. I attack the hoplite's flanks, and from the start until the hoplites rout, guess what, NONE OF THE OTHER HOPLITES MADE ANY ATTEMPT TO SUPPORT THEIR ALLIES IN BATTLE. They just sat there like nothing happened.
What the **** is the point of historically accurate units and nations when the AI doesn't even fight correctly? I never ran into this in vanilla.
Edit by Myrddraal: Language
Last edited by Myrddraal; 05-18-2005 at 08:54.
Tykell, that doesn't sound like a RTR bug, that sounds like a general bug. This is an unofficial warning to you Tykell, this is not a place to slag off other bugs. This forum is for discussion and constructive critisism. Read this thread
https://forums.totalwar.org/vb/showthread.php?t=47656
You can warn me all you want, the point's still got across.Originally Posted by Myrddraal
Check ur PMs Tykell
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