No, they don't know how to make a good historically acurate game.
No, they don't know how to make a good historically acurate game.
"But if you should fall you fall alone,
If you should stand then who's to guide you?
If I knew the way I would take you home."
Grateful Dead, "Ripple"
I really enjoyed this update; it has piqued my interest in Baktria. However, I noticed that the description for the Pezhetairoi still says "greave on right leg".![]()
How do we know? Have they ever tried?Originally Posted by Steppe Merc
Cool stuff indeed!
But this is countdown to Beta, how about fullversion, will it come next month or this month?
As you might see, I`m a completely newbie to mods.
Runes for good luck:
[1 - exp(i*2π)]^-1
"No, they don't know how to make a good historically acurate game."
Steel Panthers
Close Combat
Exactly, most Games by Sega that i played were quite fun, well balanced, not too buggy (at least not as excessive as RTW) and if they were meant to be they were also most often quite historical. Spartan total Warrior of Course is more Fantasylike.
Ps: Eb will of course be more fun, Bug free, historical etc![]()
Ah, modifying factions is one thing, but creating another one altogether is a feat indeed. Good job! Now...what about the Indians? :-)
EB DEVOTEE SINCE 2004
Holy crap those archers have spare bows! Cool
units as whole are of very high quality. But allow me some notices (i know there is work to be done yet).
The metal surfaces could use alittle more work in meshes and gradients.
the horses nostrils(sp?) of Bactrian Cataphracts seems to be too close to each other reducing the perspective width of horse head. Its a detail but details compile the whole![]()
BTH did you saw Blue Lotus mod horses? They look very very good. How about borrowing them![]()
μηνιν αειδε θεα Πηληιαδεω Αχιληοs ουλομενην
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