i've also noticed a lag in troop response. i chalked this up at first to lag over the net, but it doesnt seem to be entirely that.

what bugs me most is the times when i send a cav unit way off in the distance to try and circle around my opponent, especially in fog or heavy rain where visibility is low. the freakin code seems to think at this point that the unit is running away and will then so designate it and i lose the unit without it ever having taken a hit. purty goofy.

K.