Results 1 to 8 of 8

Thread: Friendly units created out of thin air?

  1. #1

    Default Friendly units created out of thin air?

    Hello, i have RTW version 1.0 and i noticed something odd last night. I was playing as pontus, and one of my cities was captured by the egyptians. When it was my turn again however, his army had left my city to the north, the city was mine again, and i had a crap load of units in that city! These units seem to have been created out of thin air. Does anyone know what the heck happened there? Thank you.

  2. #2
    Caged for your safety Member RabidGibbon's Avatar
    Join Date
    Mar 2005
    Location
    Leeds.
    Posts
    356

    Default Re: Friendly units created out of thin air?

    Sounds like the city rebelled in your favour, doesn't happen often, but its nice when it does.

  3. #3
    General of the Empire Member Aegisthis The Infantryman's Avatar
    Join Date
    May 2005
    Location
    In the land of Selucia... or just my house.
    Posts
    28

    Default Re: Friendly units created out of thin air?

    Quote Originally Posted by RabidGibbon
    Sounds like the city rebelled in your favour, doesn't happen often, but its nice when it does.
    That's it. It can happen to you, like you capture an egyptian city, it rebels and it's egyptian again.
    Aegisthis
    Men Can die, Gods cannot.

  4. #4
    Member Member lilljonas's Avatar
    Join Date
    Apr 2005
    Location
    Lund, Sweden
    Posts
    98

    Default Re: Friendly units created out of thin air?

    That's why R:TW teaches us the perfectly political correct lesson that you should aways massacre people of other cultural background upon conquest. Errr..... ;)
    Gôtt mos, Lennart.

  5. #5
    Vermonter and Seperatist Member Uesugi Kenshin's Avatar
    Join Date
    Nov 2004
    Location
    The Mountains.
    Posts
    3,868

    Default Re: Friendly units created out of thin air?

    Killing everyone would work, just do like the Brits and replace with loyalists. It has always worked before.

    I have actually not been massacring people much lately, my borders are to small and my army too big to bother in RTR 5.4.1.
    "A man's dying is more his survivor's affair than his own."
    C.S. Lewis

    "So many people tiptoe through life, so carefully, to arrive, safely, at death."
    Jermaine Evans

  6. #6
    One of the Undutchables Member The Stranger's Avatar
    Join Date
    Dec 2004
    Location
    Nowhere...
    Posts
    11,757

    Default Re: Friendly units created out of thin air?

    i never do massacre, only when i'm on a military campaign with a strict schedual (sp?)

    We do not sow.

  7. #7
    Member Member Mega Dux Bob's Avatar
    Join Date
    Jun 2003
    Location
    California
    Posts
    335

    Default Re: Friendly units created out of thin air?

    I’ve noticed when I’ve encounter them the Egyptians seem to have a real problem with rebellions. Must have a huge cultural disad. Makes up for the stupid cheese they are, @#$% escapes from a Cecil B. DeMille movie.
    Veni, Venti, Gripi
    I came, I saw, the food did not agree with me.

  8. #8
    Amanuensis Member pezhetairoi's Avatar
    Join Date
    Apr 2005
    Location
    South of Sabara
    Posts
    2,719

    Default Re: Friendly units created out of thin air?

    LOL. The Egyptians are unlucky enough to have cities that I suspect have hardcoded unrest penalties. Like I'm sure you've all heard Jerusalem seems to have a 30% deduction of public order at all times from the actual level your temples will impart. Oh well. Egyptians. Catch is, though, cities only rebel in your favour if it was one of your founding cities. I.e. if you were the Julii, the only cities that would rebel in your favour would be Arretium and Ariminum.


    EB DEVOTEE SINCE 2004

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO