yup the engine isn't that bad if units are properly balanced. I think me & Buukenshin got it about as close to MTW gameplay as possible (it's still being finetuned) with Chivalry TW. I'm looking forward to SJ aswell, it seems to have some good fundamentals.Please trust me when I say that CA did not utilize the full potential of their current engine.
There is too much complaining going on about jumping horses, hypercharged skirmishers or unbalances in stats. Problems that can easily be fixed with a mod.
If the MP community has any balls it should dare to venture from the original R:TW and start supporting mods.
ChivTW already has a small MP fanbase. We're having good fun and I'm about to launch a little ladder for those people. With some luck that fanbase can be sustained and maybe even increased untill we release the next beta with Singleplayer Campaign, which should boost the popularity of the mod a great lot and attract a lot of potential multiplayers.
I haven't given up hope on RTW yet - albeit in a modded form. Guess I'll soon know whether that hope was invain or not.
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