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  1. #1
    Cellular Microbiologist Member SpencerH's Avatar
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    Default Re: Re : Recent news about hardcoded features

    So no changing our olympic sprinters. BAH!
    E Tenebris Lux
    Just one old soldiers opinion.
    We need MP games without the oversimplifications required for 'good' AI.

  2. #2
    The Orgs Prophet of RATM Member IrishMike's Avatar
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    Default Re: Recent news about hardcoded features

    All I see here is: Question...Will you improve the game?
    Answer.....No we like it how it is, don't you? No? Oh to Bad!

    I hope it changes, and I hope i'm correct that more than likely this guy was not trying to reveal anything, so he avoided the questions.
    When ignorance reigns life is lost.

    War is norm, Fight the War, Screw the norm!

  3. #3

    Default Re: Recent news about hardcoded features

    I would guess that they have built a load more units, made some new factions, and used pretty much the same basic game engine. They have tweaked some aspects of the hard-coded parts, but not done anything which would involve a major code re-write. It's an add-on, not a new game, so I suppose that is to be expected.

    If the price is under £20, I'll probably buy it, since it will make a much better base for modification with no Senate!!!
    Careless Orc Costs Lives!

  4. #4
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Recent news about hardcoded features

    I hope they have added factions... We need a higher faction number availiable.

  5. #5

    Default Re: Recent news about hardcoded features

    What I heard is its the same 20 factions and same model numbers. Basically I have no plans to buy it for skins. It takes alot fo work to mod a game and right now what I have read on the forums its not worth porting over our mods.

    Its said really but I think RTW is dead where CA is concerned. Infact I really do believe the Whole TW series is out the window in favor of Console games. We will know later on maybe next year. Shame because they had a great thing going but atleast the game can be modded to allow medieval gameplay.

    Over all I will no waste $20 for a skin expansion EB will have way better models and play over ANY expansion they could release, after all they released this game without sea battles. lol Even their competitors have those!

    The game was close to a classic, but as it stands now only the Mods will be a classic.

    Lt
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

  6. #6
    Member Member cunctator's Avatar
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    Default Re: Recent news about hardcoded features

    I can`t believe that the hardcoded limits are not rised. I think this FAQ only says that things that were hardcoded in RTW will still be hardcoded in the expansion.

    The previews say that there will be 10 new factions. I doubt that CA can make a new campaign with new features like victory conditions and nomadic way of life for some barbarians, without adding new slots, as long as the old impirial campaign should still be playable.

    Maybe I am too optimistic?

  7. #7
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Recent news about hardcoded features

    there will be new factions, but there is no telling whether you can put them AND the old faction in a single campaignmap. Actualy I'm quite sure you can't.

    Looks like this will be the first TW game I will not bother playing.
    Member of The Lordz Games Studio:
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    Creators of Napoleonic Total War I & II
    http://www.thelordz.co.uk

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