Historically, once the gate was open or a breach made in the walls, that was it, usually. I think once your guys set one sandaled foot inside it should be Game Over.
Not necessarily. One sandaled foot inside? No thanks. Once a wall/gate is breached, then ensues the bloody street fighting, where morals, formations and tactics basically go out the window. It's a fight to stay alive!
It's all part of the game.
Who's to say it's not part of an enemy tactic to allow the walls to fall and lull the enemy in, then WHACK!![]()
As was mentioned earlier, turn off the battle timer or take the walls quickly.
I would prefer the no battle timer approach, as planning and prolonged sieges can be fun. I find a phalanx of Hoplite mercs to be most effective in the city streets. Have them march through slowly with peltasts close behind a perhaps a unit of Roman heavy infantry bringing up the rear.
Let the games begin!![]()
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