Quote Originally Posted by Efrem
Don't be rediculous, If you'd waited and actually played a skirmish game you would see how off the mark your comments are.

You capture a villiage and it automattically makes resources... How the hell is that micro managment????????

There are reality only 2 resources you gather in typical sense and all you have to do for them is through 50 on a resource and leave them there for the rest of the game, Doesn't sound like micromanagemnt to me.

90% of Cossacks 2 is spent manouvering forces for battle, 8% building things which is a simple click and ignore it then after. 2% is spent making sure your resources aren't gonna run out on you, in which case there isn't much you can do as the process is so streamlined.
If I have to tell workers where to go, what to build, what to gather, etc then its micromanagment. If workers are set and forget then whats the point of including them? Either way, managing resource gathering is a critical component of a typical RTS. From previous comments, I didnt expect this game to be a typical RTS (and it is).