It's way too easy to win crushing victories with almost no casualties in RTW. A full stack with plenty of cavalry can beat stack after stack of enemies, making the economical side of the wars patheticly easy. The enemy puts all their money into making stacks that any good player can eradicate in one turn. Also, tactically, there's more exploits. For example, any enemy can me completely crushed with minimal casualties if you just attack the flanks and/or rear with cavalry, a tactic that is ridiculously easy to perform in the game, since the AI never guards itself from it. Having one tactic that can win you almost any battle with almost all factions makes any tactical depth meaningless.


The AI is easier to exploit, both tactically and strategically. There are indeed several improvements, but when it comes to overall gameplay, it's a step back. Mind you, M:TW is not perfect either, and it becomes quite easy after a while, too. But it's never as mindboggingly easy as R:TW. However, when firing up S:TW after several years of M:TW on expert, I got creamed. At normal level. That game is much, much harder.