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  1. #1
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: TW4 what do you want?

    Medieval Total War 2 with:

    many features from RTW
    improved diplomacy and AI
    diplomacy must have that offer screen
    improved trade and more trade goods
    more units
    more factions

    ..........
    Ja mata, TosaInu. You will forever be remembered.

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    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  2. #2

    Default Re: TW4 what do you want?

    For a campaign
    Id like The entier world involved,
    With eskimo warriors,
    And australian aberigenees and stuff.
    "you cant realy prove they dint exist, So idf like them in"

    More diversety in units,
    And restrictions to tech tree so not all people can build same
    A historicaly acurat game "to some degree considering ive just added Eskimos and stuff"
    Not set to any specific time period,
    But at the same time Prety loyal to historical events,
    "obviously if the french are already dead, Cant have A French specific event"
    And Bring back the chess board movement of Shogun and MTW

    Better music for ambiance, "it really can make or break a game"
    STW battel feel.
    But more of a MTW campaign map and economics controll.
    Id like Rome TW type gfx. But also a option to drop down To the old STW gfx style for lower end users,

    Many more historical battles, Whch also incorporate in to campaign mode,
    I.e
    if in May 1500 Some 1 had attaked osama. With a specific army In real life,
    then they attack osama in campaign mode at that date with that specific army Just as in real life. Only difrence being The defending army "you" See how you would have coped with it when theres more to think about than Just win the battle,

    Better ways of defending your ports, And blocking emnissarys From entering by upgrading, But also abilaty to train Better emnisarys or assasins exetera Who can get past the security,

    More Upgrades and diftern boat units,
    With Amount of crew on board a ship being a factor as to how many shots it can shoot or how quickly, So as to make a better nortical battle.

    Abilaty to dictate unit size, Default size of 120 for instance,
    But you decide you can oly afoard a unit of 58,
    You should be able to Create a unit of 58,

    4 turns in one year,

    And a better trading system,
    Allowing you to set the price you want for your goods,
    And qualaty of workman ship, (poor workman ship = less wages for crafts men "yes they should be involved and so should salary)
    So buyers would take in to concideration Price and qualaty then evaluate which was best value for money,
    The computer ai should also be adjusting its prices to try and beat yours,
    but the computer would not be able to find out how much you are selling your goods for Unless that particular faction has purchased goods from you or has a spy in your trading province, Or by word of mouth Several months after you changed your prices,
    The same should apply to human players.

    I spose i could go on and on :)
    But I dont want Some 1 els to make a winner of a game from my ideas and make a fortune,
    Becous id be prety Agrivated if i bought the game and said HEY thats what i said,.

    Oh It should be called Ultimate Toatl war

    ShambleS
    Last edited by Shambles; 05-24-2005 at 12:48.

  3. #3
    Humanist Senior Member Franconicus's Avatar
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    Default Re: TW4 what do you want?

    Maybe an imperialism TW; that could include the whole world.
    And the battle maps should have more details. Trenches, Swamps, Hedges, Creeks ...
    Weather should be as good as MTW, maybe with fog!

  4. #4
    Patriot Member IliaDN's Avatar
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    Default Re: TW4 what do you want?

    Aztecs TW , heh , that can be funny.

  5. #5
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: TW4 what do you want?

    1. My wet dream: The Great Empires period, 1600-330bc, including facs like Egypt, Babylonia (Kassite), Mittani, Hittite, Assyria, Judah, Phoenicia, Urartu, Persia, Minoans, Nubians, Libyans etc etc and all the Mycenaean kingdoms of Greece etc. Basically a bronze age scenario spanning three disctinct periods/ parts.
    2. or a Hellenic game divided into three parts; City states 800-500bc, Classical 500-356bc and finally Hellenistic 356-30bc much like HTW but on a much larger scale.
    3. or maybe China although that game would IMO span a too lengthy period of time to be interesting.

    Personally I´d like to create an Egyptian mod spanning from the unification ca. 3150bc to 525 bc when incorporated into the Assyrian empire/ or end with the New Kingdom at 1069 bc. This epic one should be divided into 5 distinct eras; Old-, Middle- and New Kingdom plus the 1st and 2nd Intermediate periods.

  6. #6
    Member Member dimitrios the samian's Avatar
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    Default Re: TW4 what do you want?

    [SIZE=4]MESOPOTAMIA TOTAL WAR [/SIZE] starting with Sumeria and progressing thru to the twilight of the Assyrian Empire .
    Last edited by dimitrios the samian; 05-25-2005 at 13:23.

  7. #7
    Devil's Advocate Member xemitg's Avatar
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    Default Re: TW4 what do you want?

    Unless we want a game similar to RTW, we need to avoid things like egypt total war or greek total war. It would be just an update of RTW. Unless if that’s what everybody wants...

  8. #8
    King: AJC MEMBER(ON THE LIST) Member King Arthur's Avatar
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    Default Re: TW4 what do you want?

    Quote Originally Posted by PseRamesses
    1. My wet dream: The Great Empires period, 1600-330bc, including facs like Egypt, Babylonia (Kassite), Mittani, Hittite, Assyria, Judah, Phoenicia, Urartu, Persia, Minoans, Nubians, Libyans etc etc and all the Mycenaean kingdoms of Greece etc. Basically a bronze age scenario spanning three disctinct periods/ parts.
    2. or a Hellenic game divided into three parts; City states 800-500bc, Classical 500-356bc and finally Hellenistic 356-30bc much like HTW but on a much larger scale.
    3. or maybe China although that game would IMO span a too lengthy period of time to be interesting.
    .
    Agreed pseRamesses ,the bronze age scenario would be an excellent idea
    an important era as its an important era in the cradle of civilisation of mesepotamia
    of this period i would like to see the movement of peoples through territories
    which happened in this period
    ' What we do in life echoes in eternity'
    Maximus: Gladiator (2000)

  9. #9
    Member Member thelzdking's Avatar
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    Default Re: TW4 what do you want?

    I think that anything post 1500 is hopeful; I think things would be too complex politicaly to do the era justice. Also I personnally think warfare becomes less apt for the TW style after the medirval period.

    What I would like is for them to take RTW as it is, keep the engine, graphics, world map etc but make into another medieval setting. Then spend 2 years fashioning the most intricate, perfect AI and political mechanics ever seen, then spend another 6 months giving the whole thing a graphical once over etc.

    Don't see a problem with the RTW engine and graphics, just needs things like supply lines, a complex marriage/family tree sytem (if it was set in the middle ages again) and most of the other things people have said, but the key I reckon would be the AI.

  10. #10
    AoM: TW Director Member Lonely Soldier's Avatar
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    Default Re: TW4 what do you want?

    Quote Originally Posted by Shambles
    For a campaign
    Id like The entier world involved,
    With eskimo warriors,
    And australian aberigenees and stuff.
    "you cant realy prove they dint exist, So idf like them in"
    I'm working on somthing like that for the current game - including eras (I think someone mentioned those), and a global system - , though if they made it as a new game with a new uber engine that would be best of all!
    Last edited by Lonely Soldier; 06-28-2005 at 08:20.
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  11. #11

    Default Re: TW4 what do you want?

    I think a game covering the entire world at no specified time would really suck. They just can't give it the same kind of details they could give it to a game in a specified country or region at a specified time. Many say STW had the best 'ambiance'. That's because it only covered one nation at a much specified time. In R-TW there are many nations but only during antiquity and already they had trouble to make all nations well playable and accurate beside Romans (and even for them...).

    I doubt the next game go Aztec or Inca. Not enough known. I, personally, have no idea what warfare looked like, there, before the Spanish conquest. It's really not a popular setting and frankly, it's of no interest for most of us who are of European origin.

    I fear a China Total War would only be a STW with a bigger map. Not enough variety.

    I agree the game needs a better ai, a better diplomacy. I would like it to be easier to make peace with another nation. To have a reputation and have leaders have a personality, not just declare you a total war because your land appears no enough defended. Have alliance actually means something (for honourable opponents).

    I think a colonisation era game would be really interesting. You could be the Vice-Roi for the colony and wage war against the native (Indian tribes, South American empire) and other European colonies. You could hire native auxiliary to help your troops, build forts, new cities. Actually "establish" the province borders instead or having them established right from the start. It was a new land after all. You would need to supply your troops with powder and cannonball (which would make forts far more important than they are in RTW, as they would act as a spot where you can re-supply your troops).

    I think that could make a wonderful game.

  12. #12

    Default Re: TW4 what do you want?

    Back to the original:
    New Shogun Total War.
    And this time no silly unhistoric things like geisha and ninjas, only 8 nation, having a distinct cavalry unit, stupid movies.

  13. #13

    Default Re: TW4 what do you want?

    A total war whole world game; do you realize how much hardrive space and memory that would use up? I mean, imagine the tech, Rome by itself would have about, what, 3-4 different tech trees?

    I don't see how a China: total war would be just another STW with a bigger map; China and Korea had really unique units. It would also be better for the terrain would be more varied, meaning more varied factions with more unit variety and tactics.

    I would definitely want them to make a worldwide total war, but I don't know how high the system requirements would be, and I know for sure that my computer right now wouldn't be able to handle it.

    What year would this worldwide total war start and when would it end?

  14. #14

    Default Re: TW4 what do you want?

    And this time no silly unhistoric things like geisha and ninjas, only 8 nation, having a distinct cavalry unit, stupid movies.

    Geisha, Ninjas, and 8 clans are not as unhistoric as you think. The only thing really out of whack is the Geishas, and that is only insofar as they were not historically used on the same scale as the game does. If you want to complain about unhistoric, the way Samurai fought is not the way they do it in the game, but to realistically depict samurai warfare would really just be too confusing and complicated.
    There were 8 major clans that had major historical impact, and to a limited degree, the unit specialization is correct (Mori clan was famed for its adherence to Buddhism, and thus warrior monks did serve in greater numbers with them).
    Fee Fi Fo Fum, I got in me veins the blood of an Englishman, Welshman, Saxon, Anglo, Scotsman, Picti, Irishman, Norman, and a bloody heathen Viking. No joke!

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  15. #15
    Chief Sniffer Senior Member ichi's Avatar
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    Default Re: TW4 what do you want?

    Quote Originally Posted by KSEG
    Back to the original:
    New Shogun Total War.
    And this time no silly unhistoric things like geisha and ninjas, only 8 nation, having a distinct cavalry unit, stupid movies.
    The ninja movies were the coolest part!

    And by making Geishas so powerful you were forced to devote significant resources to that technological development.

    Besides there are mods in development for the VI and Rome engines

    ichi
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