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Thread: RTR: is there any way to make the Greeks...weaker?

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  1. #1
    Member Member Periklis's Avatar
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    Default Re: RTR: is there any way to make the Greeks...weaker?

    So the main problem with Greek armies is that they have stronger moral than they ought to have.

    Can you prove it with historical facts. What I mean is that the Greeks did not louse because their troops did not have good moral or because there where outdated. They louse big time because the Greeks are the kind of people that always fight each other.

    A fine example is that when Alexander died the empire divided to many section and soon after they start to fight each other. Another example from the resent History is that the Greeks after the WWII and when all Europe war restoring the greeks started a civil war.

    On the other hand history is full of examples about the good moral of Greek troops.

    Some examples from ancient History
    Leonidas the Spartan and his 300 soldiers at Thermopiles, The battle of Marathona -(Both during the Persians wars – before Alexander) .

    Some examples from not so ancient History.

    The resistance of Souli where Turkish armies could not take for more than 300 years a little village while they had control all of Greece. They manage to take it after all in early 1800.

    Some examples from Modern History

    The defeat of Mussolini fully equipped (Italy) troops in 1940 at Epirus from un army that war lacking in equipment, had not air support of any kind as well as armed vehicles.

    The battle of Crete when from that point on Hitler did not use paratroopers for great scale attacks ever again.

    Winston Churchill once said ‘From that point on we will not say that Greeks fight like heroes but that heroes fight like Greeks’.

    To support my opinion on the moral thing I will add that ever Roman used Greek mercenary troops even after the Marian reforms.

  2. #2
    Spends his time on TWC Member Simetrical's Avatar
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    Default Re: RTR: is there any way to make the Greeks...weaker?

    We're aware of the hoplite balance problem, and it won't be an issue for 6.0. For the time being, you can download this quick fix and dump it in Rome - Total Realism\data\. It's fully compatible with existing saved games. In general, hoplites are weakened a bit—not too much, but possibly too little. Tell me what you think.

    For the technical specification, by the way, the hoplites recruitable by the Greek Cities (Militia Hoplites, Hoplites, Armoured Hoplites, Corinthian/Athenian/Spartan Hoplites) had their primary attack, defense skill, and armor reduced by one point, and their secondary attack reduced by two points for normal hoplites and three for city-specific ones. (Militia Hoplites kept their defense skill of 0.)

    -Simetrical
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