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Thread: Sweet Realistic Medieval Combat (Mount and Blade)

  1. #2581
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I still play native and am having fun with it :P
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  2. #2582
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Drunk Clown View Post
    Do you guys play PoP on normal difficulty? Because it's not really fun, when you get picked of your horse by a crossbowman and die immediately.

    Also can you get Noldor units? They are insanely strong.
    there are ways to get some. i never do it its a waste.

    yeah i play on full difficulty. later on once you know all the tricks and couching a demonic magni in the face is routine you realize you have to up the difficulty or it becomes too repetitive.

    as for where to start ill say exactly what i told hooah. read the faq on taleworlds.com

    seriously i never read manuals or rules or do tutorials usually because i like that first play through where your blind but you really sort of have to for pop.

    at least read the game concepts in your journal.

  3. #2583

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    So, yeah, here I am having a lot of high armor early in the game. (for example Helmet of 52 armor is high right?) Still, I die within a few shots of Sarleon Bowmen. Are there even stronger armor? Or do I have to live with the fact that I can always be shot and almost immediately die from a bolt coming from the other side of the battlefield?

  4. #2584
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    its stronger but thats pretty decent protection.

    this mod is known for being ridiculously difficult.

  5. #2585
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    The strongest head armor Ive seen is one with 62 armor. As for body armor, Ive seen 63. Leg, Ive seen 44.

    For those who like PoP and role-playing there is one going on in the PoP forums.
    Register here.
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  6. #2586
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Ebony Gauntlet eh, you and Cent run out of toilet paper or something?

    I might give PoP another blast haven't played in ages and pretty much give up hope of the Brytenwalda team releasing a version where they just fix the bugs, rather than add a bunch of new stuff with new bugs. Does PoP have the Freelancer mod built in?
    Last edited by johnhughthom; 08-18-2011 at 00:09.

  7. #2587
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    no it doesnt but i am pleased to say it is essentially bug free and in about three months they will have a completely new version (and i mean like a different map and everything)

    best warband mod on the table and will be so until POP 4.

    Edit: Once i realized the joke I needed some toilet paper from how hard I laughed

  8. #2588
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    That link Hooah posted looks interesting, how does it work, is it in game or forum based?

  9. #2589
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by johnhughthom View Post
    That link Hooah posted looks interesting, how does it work, is it in game or forum based?
    Forum based. Obviously many of us are trying to develop in game characters for avatars and such. Its turning out to be quite enjoyable and with so many developers on board it probably won't die which is the primamry concern of these sorts of things.

    If you do join I expect either an Ebony Gauntlet member!

    Seriously though if you join avoid silvermist, eventide and griffon their numbers are huge already and the ebonies arent hurting for more members themselves. shadow legion and knights of the dawn need more members though.

    personally the dawn would have been my second choice since they are bad ***

  10. #2590
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I'll have a wee look through over the next few days, but I'm not sure I have the time, I don't like signing up for things like that and not taking part properly. If I do join I'll certainly be becoming another poopy gauntlet.

  11. #2591
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    hahaha.

    yeah if you arent in a position of power you dont really need to put that much time in.

  12. #2592
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    What is Pop. I thought it was a mod and now that roleplay link has confused me. Is it a multiplayer MOD? Can I make my Avatar Fat? I'll read the instructions...
    Baby Quit Your Cryin' Put Your Clown Britches On!!!

  13. #2593
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Major Robert Dump View Post
    What is Pop. I thought it was a mod and now that roleplay link has confused me. Is it a multiplayer MOD? Can I make my Avatar Fat? I'll read the instructions...
    It's the best,(probably the second best once TLD is released) mod for M&B out there. Started by a chap who goes by the nick 'saxondragon'. It's got a coherent story, and a rich background lore to it, as far as mods go that is.
    If you haven't you really should try it out.


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  14. #2594
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Erm, its not for Warband it seems. I guess I will see if I can purchase and old version for DL, whihc is funny, because between changing PCs over the years that will be the 5th version of Vanilla I have purchases.
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  15. #2595
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Warband version.

    Quote Originally Posted by Major Robert Dump View Post
    I guess I will see if I can purchase and old version for DL, whihc is funny, because between changing PCs over the years that will be the 5th version of Vanilla I have purchases.
    Register your key on the Taleworlds website this time and you will never have to buy it again.
    Last edited by johnhughthom; 08-19-2011 at 15:40.

  16. #2596
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Major Robert Dump View Post
    Erm, its not for Warband it seems. I guess I will see if I can purchase and old version for DL, whihc is funny, because between changing PCs over the years that will be the 5th version of Vanilla I have purchases.
    yes it is lol.

    click on my signature it will take you to their forum,

    also just register your key like john said you wasteful man.

  17. #2597
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Just came to this game a week or two ago and have been enjoying Native Warband and the Diplomacy mod greatly. I want to get into PoP next but had some trouble getting the install to work. I'm sure some time checking their forums will fix that...
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  18. #2598

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Zim View Post
    Just came to this game a week or two ago and have been enjoying Native Warband and the Diplomacy mod greatly. I want to get into PoP next but had some trouble getting the install to work. I'm sure some time checking their forums will fix that...
    What problems did you get? As I had problems too.

  19. #2599
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    So there is a warband version....good

    I actually think I registered my key, I need to look in to that, I just forgot I could get it that way because it's been so long. I remember this game when it was $2.99 and the taleworld forum had like 12 threads.
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  20. #2600
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    You lot might have probably already seen these, since they're nearly an year old, but I just found them while scouring for more TLD previews.
    Simply awesome.

    Town/Castle scenes
    Gondor troops
    Evil troops

    The scenes look very pretty. On the downside, since they're only porting to M&B 1.011, the troops look detailed, but graphically dull....specially after playing Warband.


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  21. #2601
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    All right I have a question. Does destroying factions affect the overall number of caravans that will roam through Calradia? Does it also affect what cities do they visit?
    If so is there any way to offset this effect and maintain city prosperity? Because I destroyed Nords, Swadians, Veigers and Sarrinids, and all of a sudden, one by one all my outlying cities are becoming poor.....

    I would also appreciate general tips on maintaining city prosperity.


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  22. #2602
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    For Vanilla, the caravans are based on the city. The caravan size is based on the prosperity of the faction.

    The prosperity of a city as I understand it is based on loyalty and caravan accessibility. If caravans cannot get in or out because of bandits, you may consider vassaling out villages along the caravan route, so the owner patrols the caravan routes. Don't split up the vassals land, keep him/her with adjacent properties if you are going to give them more than one. Keep in mind that dumping a lot of land on one vassal will make his army cumbersom and unable to catch bandits, however, cumbersome armies are better for wars. You just have to keep a balance.

    I am aiming for a few vassals with lots of land for the big armies, and several guys with just a small property contigency so I can keep them in the rear to patrol the hood. You can also give them orders to patrol a certain area.

    Also, the bigger your caravan the better it will hold up vs bandits.
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  23. #2603
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    If anyone has some spare time, you should burn the Pop Warband mod to a CD and mail it to me in the stan. Should only cost like $2. I can't get it here, the transfer rate is too slow and the DL always times out. Torrents are not an option. PM me for address.
    Baby Quit Your Cryin' Put Your Clown Britches On!!!

  24. #2604

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    the stan?
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  25. #2605
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Afghanistan.
    Baby Quit Your Cryin' Put Your Clown Britches On!!!

  26. #2606

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Ill mail you a dvd with a bunch of mods on it, including pop, all for the most updated vs of M&B:Warband?
    Last edited by Veho Nex; 08-25-2011 at 01:27.
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  27. #2607
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Groovy, thanks!
    Baby Quit Your Cryin' Put Your Clown Britches On!!!

  28. #2608
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Sorry, I've been out of town. I get an error message "Unable to open file: CommonRes/costumes_a.brf". I haven't checked it out yet. I likely missed part of the instalation instructions or something.

    Quote Originally Posted by Drunk Clown View Post
    What problems did you get? As I had problems too.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

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  29. #2609

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Zim View Post
    Sorry, I've been out of town. I get an error message "Unable to open file: CommonRes/costumes_a.brf". I haven't checked it out yet. I likely missed part of the instalation instructions or something.
    That's exactly what I had.

    Did you check if you downloaded the right version?
    This one is the one you need for Warband: http://www.mbrepository.com/file.php?id=1011
    This one is the one you need for Mount and Blade: http://www.mbrepository.com/file.php?id=2679

    I downloaded the wrong one and as a result got the CommonRes/costumes_a.brf error.

  30. #2610
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Thanks. Looks like that was the problem. Now to find some time to play...

    Quote Originally Posted by Drunk Clown View Post
    That's exactly what I had.

    Did you check if you downloaded the right version?
    This one is the one you need for Warband: http://www.mbrepository.com/file.php?id=1011
    This one is the one you need for Mount and Blade: http://www.mbrepository.com/file.php?id=2679

    I downloaded the wrong one and as a result got the CommonRes/costumes_a.brf error.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

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