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Thread: Sweet Realistic Medieval Combat (Mount and Blade)

  1. #2371
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Im only on good relation with like one lord.
    The most Ive done in battles is 40 men vs 90.
    As long as Im not fighting thr Khergits or the guys that remind me of the ottomans, I should be fine because most of their men are on foot, who I can ride down.
    Maybe Ill do revolt, once I get an army of a hundred, at least.
    Last edited by Hooahguy; 07-13-2011 at 17:03.
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  2. #2372
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    Im only on good relation with like one lord.
    The most Ive done in battles is 40 men vs 90.
    As long as Im not fighting thr Khergits or the guys that remind me of the ottomans, I should be fine because most of their men are on foot, who I can ride down.
    Maybe Ill do revolt, once I get an army of a hundred, at least.
    Wait until you have a good sized army, and a garrison of at-least 250-300 men in your castle/town. Because once you rebel, you'll be on your own for quite a while, and you'll be at war with the kingdom you leave.
    Plus it takes time for right to rule to build.
    Speaking of which, I seem to be having a problem with right to rule. Mine has reached above 80, but still, when I send emissaries to kings they don't address me as a 'king'... :( I can't figure out what's wrong.
    Secondly, what does it take to make peace? I've been fighting the Nords and have been kicking their since many many days, and still, every time I meet Ragnar and try to make peace, he says it isn't in his current interests...


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  3. #2373
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    God I love wars. I get to make thousands off of enemy villages, win renown by winning battles, and get my honor rating up by releasing enemy lords. Right now were in a bitter struggle with the Rhodoks. I actually got really lucky because I got ambushed by 200 Rhodoks and I obviously lost. Then when the result screen came on the game crashed. Score.
    Last edited by Hooahguy; 07-13-2011 at 19:34.
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  4. #2374
    Urwendur Ûrîbêl Senior Member Mouzafphaerre's Avatar
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    Lightbulb Re: Sweet Realistic Medieval Combat (Mount and Blade)

    .
    Quote Originally Posted by Hooahguy View Post
    Also, I was looking at mods. The Floris mod pack looks good.
    The ones I'm playing:

    • The Last Days
    • Barbarian Invasion
    • Chronicles of Talera
    • Native Expansion
    • Southern Realms
    • The Astorionar Adventure Mod
    • The Eagle and the Wolves
    • The Ranger's Apprentice
    • Timeless Kingdoms



    I don't have Warband yet.
    .
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  5. #2375
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    rebel when you have the ability to kill any amount of troops under 800 with 100 and win a siege versus like a 1500 with 100

  6. #2376
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Centurion1 View Post
    rebel when you have the ability to kill any amount of troops under 800 with 100 and win a siege versus like a 1500 with 100
    How is that possible?
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  7. #2377
    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by india View Post
    Secondly, what does it take to make peace? I've been fighting the Nords and have been kicking their since many many days, and still, every time I meet Ragnar and try to make peace, he says it isn't in his current interests...
    I'd recommend the diplomacy mod. You can send companions out as emissaries to other kings, and if the companion has a high persuasion skill they can convince a king, who might other wise continue fighting, to accept peace. It also just makes running a kingdom easier in general, letting you send out for troops rather than riding around to all the villages, and automate basic training of recruits in towns. Native saves are also compatible with the diplomacy mod, so you don't have to start over.

    Quote Originally Posted by Hooahguy View Post
    How is that possible?
    I fought a battle recently, 200 of my elite rhodoks defending a castle against 1900 vaegirs. By the end of the battle there were over 1400 enemy dead, the rest wounded and 150 allied casualties, 50 of them dead. The vaegirs were pretty much screwed after that battle.
    I used the battle size changer to make 500 man battles. Feels pretty epic when there are 400 enemy troops swarming around the base of the walls.

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  8. #2378
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Well, its confirmed:
    Cavalry is the king of this game. With only 75 men, mostly cavalrymen, I crushed a Nordish force of around 300. I think I only lost like ten men or so.
    I put all my heavy cavalry at the top of my roster so the opening of the battle is a massive heavy cavalry charge, back up by archers.
    Crushes them every time.
    With my new success, Ive been getting my honor rating up by releasing enemy lords after battle. Now I have 4 points in honor, and Count Stanmar, who is the father of the lady I am courting, is actually considering me as a worthy suitor.
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  9. #2379
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Wow, I had no idea they took marriage so seriously in this game. I just got wed, and there was a whole feast and ceremony and everything.
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  10. #2380
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    Wow, I had no idea they took marriage so seriously in this game. I just got wed, and there was a whole feast and ceremony and everything.
    Hilariously bad, isn't it.

  11. #2381
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    Wow, I had no idea they took marriage so seriously in this game. I just got wed, and there was a whole feast and ceremony and everything.
    Yeah I just did that for the first the other day. I was like O.o

    Now I need to get a castle of my own so my bride can stop hanging around her parent's house...

  12. #2382
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I actually want her to move to Praven, since right now shes at Veluca, which we took from the Rhodoks. I have the feeling that the city will be under attack within the year and I dont want her there for it.
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  13. #2383
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    Well, its confirmed:
    Cavalry is the king of this game. With only 75 men, mostly cavalrymen, I crushed a Nordish force of around 300. I think I only lost like ten men or so.
    I put all my heavy cavalry at the top of my roster so the opening of the battle is a massive heavy cavalry charge, back up by archers.
    Crushes them every time.
    If I were you I wouldnt be that confident with that against the Rhodoks; yes, it still works to a point, but you'll find that your losses will go up dramatically. Especially on the rough terrain. I recommend using more infantry-heavy charges for the start of the battle against Rhodoks, then finish them with a shock charge of heavy cavalry.
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  14. #2384
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Prussian to the Iron View Post
    If I were you I wouldnt be that confident with that against the Rhodoks; yes, it still works to a point, but you'll find that your losses will go up dramatically. Especially on the rough terrain. I recommend using more infantry-heavy charges for the start of the battle against Rhodoks, then finish them with a shock charge of heavy cavalry.
    I was just fighting Rhodoks. Still works.

    If the Rhodoks have the high ground then I just tell my men to hold back, then when the Rhodoks come down the mountain I charge.
    Last edited by Hooahguy; 07-15-2011 at 04:43.
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  15. #2385

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    This whole game is really starting to suck.

    The battles overall are horrible. AI is retarded and the combat is so uncomfortable. Not to mention the repetitiveness of every battle.

    This wasn't worth my 5 bucks. I like the setting and all, but christ the combat ruins everything.

  16. #2386
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Drunk Clown View Post
    This whole game is really starting to suck.

    The battles overall are horrible. AI is retarded and the combat is so uncomfortable. Not to mention the repetitiveness of every battle.

    This wasn't worth my 5 bucks. I like the setting and all, but christ the combat ruins everything.
    Are you serious? Combat sucks?
    M&B's combat is one of the most ingenious thing about it. It's simple to learn, and still has more depth than any games to have featured melee combat.
    IMO you just need to practice more.


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  17. #2387
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Battles can get a bit repetitive once you get a strong army and it stops being about survival, I will admit that, but as long as you arent fighting Nords, who are a cinch on the open field, battles are exciting. I just got out of a one month war with the Nords, and I will say it was a bit boring smashing 200 man armies with only 90 men, mostly knights. But now that the war is over I am yearning for another war. My morale is down and Im running out of money.
    I think next game I will play as a merc. This way, there will be endless wars for me to fight. Yay.
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  18. #2388
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    try taking the settings off the "im a whining baby level" and come tell me combat is easy. For example default is 1/2 damage to your troops, 1/4 damage to you you have the combat speed on slowest, combat ai on poor and campaign ai on poor . all the worst settings.

    also nords are my favorite faction and are very very strong. best melee archer in the game and the huscarl is the best infantryman in the game.

    go try to take a castle from the nords and see how long your troops last on the walls.

  19. #2389
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Centurion1 View Post
    try taking the settings off the "im a whining baby level" and come tell me combat is easy. For example default is 1/2 damage to your troops, 1/4 damage to you you have the combat speed on slowest, combat ai on poor and campaign ai on poor . all the worst settings.

    also nords are my favorite faction and are very very strong. best melee archer in the game and the huscarl is the best infantryman in the game.

    go try to take a castle from the nords and see how long your troops last on the walls.
    I will agree that taking a castle or city from Nords is really hard, but in open battle, they are easy to kill with cavalry, as they have no real cavalry of their own.
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  20. #2390
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Centurion1 View Post
    try taking the settings off the "im a whining baby level" and come tell me combat is easy. For example default is 1/2 damage to your troops, 1/4 damage to you you have the combat speed on slowest, combat ai on poor and campaign ai on poor . all the worst settings.
    Yeah. It gets alot more aggravating when one hit can kill you, thus meaning you lose many guys to auto-resolves. I think I might re-start with like 1/2 damage to me instead of full; full is just way too hard!
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  21. #2391
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    People play on settings other than full damage?

  22. #2392

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Damn, even I play on full and medium AI.

    And I do admit it was a bit of a rage, cos I lost my army.. again. Annoying is that when I get knocked down the battles change drastically, it's like you fall your whole army falls. Usually I get stuck somewhere, or get killed by an arrow. And I really need that mod for deployment, cos the enemy, especially on horse, are at you in no time.
    Last edited by Drunk Clown; 07-16-2011 at 22:00.

  23. #2393
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    If you're still using keys for deployment, then don't. Because that takes time. Press backspace to open the commands (or whatever it is called) menu durin battles, and use the mouse to issue orders.


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  24. #2394
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Ok I need some help. So Im in this peaceful period where there are no wars or anything. And its making me mad. Morale is below average. I have 90 men, all highly trained because of the five wars that was before this period of peace. They cost me over 3100 a week. Im in debt right now, and Im going to have to let go of at least ten men, if not a dozen.
    I have one fief and an ale factory in Dihirim, but it hasnt made me money yet.
    How on earth do I make money in this down time? Killing bandits is not enough and boring.

    All I know is next time, Im being a mercenary. Constant wars, awesome.
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  25. #2395
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    You've had five wars and all you have to show for it is one fief and an ale factory? I would expect to be raking in 4000-5000 that late in a game. Heck, I would be making more than that in the period just before I join a faction. You aren't spending all your money on equipment are you?

  26. #2396

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by johnhughthom View Post
    You've had five wars and all you have to show for it is one fief and an ale factory? I would expect to be raking in 4000-5000 that late in a game. Heck, I would be making more than that in the period just before I join a faction. You aren't spending all your money on equipment are you?
    We get it dude... you are the pro here.

    I've sort of cheated. There was a tournament so I scaled down the difficulty and bet on myself to make me some money and get started; I do feel a bit bad about it.
    At normal I could win, but it wouldn't be a save bet. One time unlucky with the equipment and you lose.

  27. #2397
    Member Centurion1's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    lol at all the noobs vanilla is so easy it makes me laugh

  28. #2398
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by johnhughthom View Post
    You've had five wars and all you have to show for it is one fief and an ale factory? I would expect to be raking in 4000-5000 that late in a game. Heck, I would be making more than that in the period just before I join a faction. You aren't spending all your money on equipment are you?
    Well four of the wars were at the same time (Vaegirs, Nords, Khergits, and Rhodoks), so I couldnt do so much. Also remember that I had to pay like 3k each week and very little of my time was spent raiding. I mostly was doing massive battles and capturing enemy lords. I actually felt cheated because I captured five lords and all were returned for no ransom once the war ended.
    I stopped buying equipment long ago. I got a jousting lance, a bastard sword, two shields, a hunter horse, plate armor, and a winged helm. But I got those in the early stages of the war.
    I was also awarded a castle and another town, but at the time it was a hot zone and the castle kept changing hands so I stupidly declined.
    So right now Ive disbanded 15 troops, and my ale factory is putting out 200 and my fief is putting out around 600. Not enough, so Im fighting sea raiders now. I can get a couple hundred from them.

    EDIT: For some reason the game wont work anymore. It keeps crashing after it starts. Bummer. I verified the game cache and even reinstalled. No luck.

    EDIT 2: Well I did fix it, but now I have no equipment or stuff in inventory. My savegame is permanently screwed. Oh well.

    Started a new game, now Im going to be a merc.
    Last edited by Hooahguy; 07-17-2011 at 05:40.
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  29. #2399
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Which gives you a legitimate reason to use the Ctrl+X combination in you inventory you bring yourself back up to speed.
    After all, since the game was screwed, it isn't considered cheating. :)


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  30. #2400
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Actually I didnt just lose my stuff. My level was set back to 1.
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