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  1. #1
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Prussian to the Iron View Post
    Bow + Sword. or if you feel like you wanna dismount (highly non-reccomended, but if you want you can try), Definitely use some sort of big-ass axe. I remember having a certain axe for sieges, it had like over 80 attack, now that i think of it I think it was 102, and could crush shields in one hit. You need lots of strength, but they are devestating to enemies.
    AFAIK no weapon has a basic attack over 55 (cutting weapons at least). Are you sure you're not talking about the reach?


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  2. #2

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I found another thing a bit odd.

    I did some custom battles to improve my horse+sword/lance combat. And I did full infantry battles with me playing that knight. So my faction was nords and the enemy Khergit Khanate. Their infantry is dismounted lancers, so I pit them against each other without me inferring. Result Khergit Khanate won, massively. When I was Khergit Khanate vs the nords (infantry only) the nords would win.

    And about the axe; I played Sverre in custom battle, cos he has an axe, and mounted a horse (which rider I killed). I found out that you can only thrust with the axe; what's up with that?

    Oh and I think as far for my skills; I go for strength etc. and I hire a character to do the managing/merchant.

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    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Drunk Clown View Post
    And about the axe; I played Sverre in custom battle, cos he has an axe, and mounted a horse (which rider I killed). I found out that you can only thrust with the axe; what's up with that?
    What's a Sverre?
    Anyway you must have had a long axe/polearm axe...you can only thrust polearms when on horseback. You can swing them on ground though.


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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by india View Post
    What's a Sverre?
    Anyway you must have had a long axe/polearm axe...you can only thrust polearms when on horseback. You can swing them on ground though.
    Sverre is a character in custom battles.

    I have discovered the couched lance :P Didn't know it was there. So far I can kill 25 bandits on my own with a lance.

    But I'm probably going for the Veagirs, use a lance and throwing weapons plus a claymore, I think may chance later on.

  5. #5
    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Drunk Clown View Post
    And about the axe; I played Sverre in custom battle, cos he has an axe, and mounted a horse (which rider I killed). I found out that you can only thrust with the axe; what's up with that?
    Press x to switch between thrust and swing.

    My favourite tactic in single player is to get a force of rhodoks, about 50/50 spearmen/crossbows, and set them up on even just a slight incline (steeper hills and mountains are best of course) with the crossbows standing just behind my spearmen. After the enemy engage with my rhodoks I then take my small bodyguard force of Nords and any companions who are good enough, flank the enemy and cut them up from behind.

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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    How do you guys have time to deploy your forces. In my games they start of running immediately to the enemy. I press follow me to call them back, and tell my archers to stay behind and hold ground. For the rest I let them charge as the enemy is coming.

    Do you guys get captured a lot? I do. I get a surprise attack from a noble when I'm camping. As a result I'm all by myself again. And if you do get captured what's your main priority then?

  7. #7
    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Drunk Clown View Post
    How do you guys have time to deploy your forces. In my games they start of running immediately to the enemy. I press follow me to call them back, and tell my archers to stay behind and hold ground. For the rest I let them charge as the enemy is coming.
    As soon as the battle starts just tell your forces to follow you, then you can take a bit of time getting them in position.

    Alternatively you can use the Pre-Battle orders mod which lets you lay out a few orders for your troops to do automatically when the battle starts. It also lets you choose specifically what troops you want on the field rather than it just fielding the troops in the order they appear in the party screen.

    Quote Originally Posted by Drunk Clown View Post
    Do you guys get captured a lot? I do. I get a surprise attack from a noble when I'm camping. As a result I'm all by myself again. And if you do get captured what's your main priority then?
    In the late game I rarely get caught, my party is either too big, or if I leave everyone but my companions in a garrision then my tracking companions will make us too fast to catch and even if I do manage to get caught in late game then I can just go grab more troops from my nearest garrison once free.

    If you are too early in the game to have a city or a castle then getting caught shouldn't really matter much, just go hire some new troops and build your forces again. If you have a business or two then getting back on your feet should be a breeze.

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    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I got awarded a fief, but its all the way on the fringes of the Swadian kingdom, right on the border with those purple folks, which we (Swadia) happen to be at war with.
    So how do you profit from fiefs? Is it automatic or do you need to visit?

    Also Im a bit annoyed because I cant do small missions for lords and kings, and its getting hard to support a 50-man army, which is the minimum I need to fight the purple people.
    Last edited by Hooahguy; 07-09-2011 at 04:11.
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    Devout worshipper of Bilious Member miotas's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Taxes are collected automatically the same as with businesses, you used to have to ride around to each town or village you owned to collect, but they fixed that.

    Protecting the town from raids and stopping attacks on caravans and peasants travelling to and from towns increases prosperity. Doing missions for the village elder in a village or the guildmaster in a town will improve their prosperity and their disposition towards you. High town disposition also means a LOT more men will sign up to your party.

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    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    I got awarded a fief, but its all the way on the fringes of the Swadian kingdom, right on the border with those purple folks, which we (Swadia) happen to be at war with.
    So how do you profit from fiefs? Is it automatic or do you need to visit?

    Also Im a bit annoyed because I cant do small missions for lords and kings, and its getting hard to support a 50-man army, which is the minimum I need to fight the purple people.
    It's automatic (weekly like your party's pay and city business ventures) but if the village is looted you don't get income for the week (and your fief gets poorer, decreasing future collections).

    Doing missions for your town can also increase its wealth (and thus its collections).

  11. #11
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by india View Post
    AFAIK no weapon has a basic attack over 55 (cutting weapons at least). Are you sure you're not talking about the reach?
    I'm certain that it was over 80, now that i think about it 102 is probably a length. It was a really good condition big-ass axe, that's all i remember. if my old guy is still saved ill load it up and get back to you guys on it soon
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    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I must say, the game gets more exciting once you get a large army and swear fealty to a king.
    Ive fought three large battles and now every noble I meet says "I heard of your great victory against so and so!"


    Now I just need to establish a trading guild somewhere.
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  13. #13
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Hooahguy View Post
    I must say, the game gets more exciting once you get a large army and swear fealty to a king.
    Ive fought three large battles and now every noble I meet says "I heard of your great victory against so and so!"


    Now I just need to establish a trading guild somewhere.
    If you fight in a large battle with other lords of your realm, talk to them all afterwards to get a bonus to your relationship with them.

  14. #14
    Future USMC Cobra Pilot Member Prussian to the Iron's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I picked it back up again, starting with a Vaegir character: I'm getting my ass handed to me. I'm playing on the difficulty where everyone takes normal damage, so basically one hit kills me, and sea raiders looove throwing axes at me halfway across the map for a cheap kill.
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    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    You mean you're playing the game the way it should be played? I could probably count on one hand how often I've been hit from halfway across the map by a missile (not an axe, they don't have the range, try throwing one yourself) and pretty much every time has been on horseback. You know, when you're a bigger target...

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