Just came to this game a week or two ago and have been enjoying Native Warband and the Diplomacy mod greatly. I want to get into PoP next but had some trouble getting the install to work. I'm sure some time checking their forums will fix that...
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
So there is a warband version....good
I actually think I registered my key, I need to look in to that, I just forgot I could get it that way because it's been so long. I remember this game when it was $2.99 and the taleworld forum had like 12 threads.
Baby Quit Your Cryin' Put Your Clown Britches On!!!
You lot might have probably already seen these, since they're nearly an year old, but I just found them while scouring for more TLD previews.
Simply awesome.
Town/Castle scenes
Gondor troops
Evil troops
The scenes look very pretty. On the downside, since they're only porting to M&B 1.011, the troops look detailed, but graphically dull....specially after playing Warband.
The horizon is nothing save the limit of our sight.
All right I have a question. Does destroying factions affect the overall number of caravans that will roam through Calradia? Does it also affect what cities do they visit?
If so is there any way to offset this effect and maintain city prosperity? Because I destroyed Nords, Swadians, Veigers and Sarrinids, and all of a sudden, one by one all my outlying cities are becoming poor.....
I would also appreciate general tips on maintaining city prosperity.
The horizon is nothing save the limit of our sight.
For Vanilla, the caravans are based on the city. The caravan size is based on the prosperity of the faction.
The prosperity of a city as I understand it is based on loyalty and caravan accessibility. If caravans cannot get in or out because of bandits, you may consider vassaling out villages along the caravan route, so the owner patrols the caravan routes. Don't split up the vassals land, keep him/her with adjacent properties if you are going to give them more than one. Keep in mind that dumping a lot of land on one vassal will make his army cumbersom and unable to catch bandits, however, cumbersome armies are better for wars. You just have to keep a balance.
I am aiming for a few vassals with lots of land for the big armies, and several guys with just a small property contigency so I can keep them in the rear to patrol the hood. You can also give them orders to patrol a certain area.
Also, the bigger your caravan the better it will hold up vs bandits.
Baby Quit Your Cryin' Put Your Clown Britches On!!!
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
That's exactly what I had.
Did you check if you downloaded the right version?
This one is the one you need for Warband: http://www.mbrepository.com/file.php?id=1011
This one is the one you need for Mount and Blade: http://www.mbrepository.com/file.php?id=2679
I downloaded the wrong one and as a result got the CommonRes/costumes_a.brf error.
V&V RIP Helmut Becker, Duke of Bavaria.
Come to the Throne Room for hotseats and TW rpgs!
Kermit's made a TWS2 guide? Oh, the other frog....
Veho Nex is the man.
This POP MOD is hard. I am playing on hardest settings. Have had to start over several times with new characters. May tweek a stat file to give myself at least a few points to start, probably in CHAR and leadership skills to compensate for the fact that I am a squishy
Baby Quit Your Cryin' Put Your Clown Britches On!!!
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