I see this statement a lot, but find it to be a bit of a strawman. I don't think anyone is suggesting that one can make a perfect, bug-free game. There are degrees of completeness, however, that can be used to measure how close the game is to the mythical mark.Originally Posted by hotingzilla
Take Dungeon Lords for example. I'm not sure if you are familiar with the game, but a quick google will likely lead you to some reviews. The game was released in such an unpolished state that it's a wonder it actually is being sold. The game is an RPG, so these days, one would expect a large 'immersion' factor. But it's lacking in that regard. Inns without furniture. Towns with 6 or 7 people. It's just not well done.
Now, if I were to make the statement above about this game, what would I accomplish? Would the fact that one can't make a perfect, bug-free game excuse the fact that Dungeon Lords is riddled with bugs, and is completely lacking in immersion? Would it put the game into the same category as RTW?
I'd say not, and I'd hope you would as well. The completeness of a game is a sliding scale. Some games are more complete, some are less. I personally think that RTW isn't as far along as it should have been, but it's certainly farther along than Dungeon Lords. You may think it's far enough along, which is fine. That's where subjective opinion enters in. But trying to excuse the game using the "it can't be perfect" line isn't going to render your opinion accurate, or make mine inaccurate.
Bh
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