Whether to patch or not is pretty much entirely out of the hands of the developers - its up to the publishers whether to fund work on a patch or not. And, even if CA decided to dig into their own pockets (which i sincerely doubt are very deep) then EA still have the final say on whether the patch gets released or not, as there are usually contractual obligations that mean the publisher has to do QA and add copy protection before any patch can be released.
There are very few companies nowadays (outside of online gaming) that issue more than 1 or 2 patches for their products. Firaxis and Valve spring to mind, and valve is certainly a special case in that they had enough cash to finance HL2 themselves, so are totally in control of their own game - a very rare occurrence these days.
While i agree that its not a good thing to have to pay for a whats effectively a bugfix patch (plus a load of stuff that i'm personally not really bothered about having), at least we have the *chance* of getting this stuff fixed. Just thank your lucky stars that RTW isnt published by Atari, who would probably have forced the game's release 6 months early as an unplayable mess, and then abandoned support because nobody bought the game, because the rampant bugs generated bad reviews. And I dont think Bhruic would have enough free time to fix 2 games in parallel.
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