There are “buildings” that we can’t destroy during the game, like the walls, farms, governors houses…
Is there a way that we can change this, so we could destroy it during the game…
There are “buildings” that we can’t destroy during the game, like the walls, farms, governors houses…
Is there a way that we can change this, so we could destroy it during the game…
Um dia destes mudo a minha assinatura!
Not to my knowledge, no. No one's ever posted that they're able to.
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Whwn you add a new complaex to the game all the building in it are destroyable.
what would happen if you created a duplicate Walls complex Call it somthing slightly different and then remove the original complex?
(assuming that you sorted out all the text tags, ui cards, etc)
R
Rolanbek
But doesn’t’ that create problems with the AI?Originally Posted by rolanbek
Um dia destes mudo a minha assinatura!
Do you mean in battles?Originally Posted by Tulius Hostilius
There is a method to do stone buildings burnable. Look at here:
https://forums.totalwar.org/vb/showthread.php?t=42405
If you looked for another method... no idea.
Cheers.![]()
¡Holla Monkwarrior!
Not in battles, but after battles, when you conquer the city, so you don’t have civilization problems!
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Like in MTW where all christian building where destroyed if you took over a province with a muslim faction or vice versa? This would be great. I hope somebody knows how to do it.
When ignorance reigns life is lost.
War is norm, Fight the War, Screw the norm!
Guys, check this out:
Code:corn_field_long { stat_cat indestructable localised_name none no_shadow follow_terrain unselectable level { min_health 0 battle_stats item corn_field_long physical_info none } }
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From what file is this?
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dbb_nicks_roman_buildings.txt
(in data/descr_model_battle/)
Thanks!
And… let’s try it…
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