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  1. #1
    Member Member Satyr's Avatar
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    Default Re: Ideas for MTW2

    I agree with suggestions 1, 2 and 3. But I think that letting the AI react to you provides a little more challenge and a little more spice to the game and I would NOT want that changed. By the same token, I like that I have to control my armies in battle. If I want to flank I had better set my units up correctly. I want battles tougher not dumbed down. Which leads me to my suggestion.

    Have a difficulty level that actually is difficult and do it by having an AI that is tough. This is obviously the place that games need to improve the most. We are starting to see FPS games with pretty smart enemies, it is also time to see the same thing happen in the strategy sector. Rome's graphics are plenty good enough for now, so the next game should just concentrate on a great AI.

  2. #2
    Bringing down the vulgaroisie Member King Henry V's Avatar
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    Default Re: Ideas for MTW2

    I'd like the battle system to be like that in RTW, with charges from the rear having a really devastating effect. Speeches would be cool too. And I think towns should exist as well as castles, so that when someone invades and you decide to retreat to the stronghold, your facilities aren't always destroyed. After a few turns then your soldiers retreat to the castle when they can hold the town no longer.
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  3. #3
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Ideas for MTW2

    The same King Henry....

    I would definitely like to have fortress-cities... And also, to some historically known cities, to have more than a layer of walls(best example, Constantinople, the capital of my fav Medieval empire )

    Also, improve trade by adding to building roads....(not that I'm complaining very much about trading... In Constantinople I have 7000 florins per turn, 5000 from trading ) Add new trade goods also....

    Add new units like Kilibanophori(spelled correctly?) and Condottieri Cavalry....

    Add new buildings: Roads, Academies, new palaces....(also, a forum)

    Improve Diplomacy and AI(must improve this!!!) Remove the bloat effect because this is a very annoying bug!!!!

    Cheers!
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  4. #4
    Member Member ShadowMagnet's Avatar
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    Default Re: Ideas for MTW2

    I find it truly involving browsing through this forum. Especially that I haven't even looked at the bloody game for something like two or three weeks.

    With all due respect to all involved, however, I just see no point in posting above comments other than just relieving frustration.

    As far as I can remember at least once on this forum I've posted my opinion on how I would like MTW2 to look like and perform and what features I would love it to have etc. Amount of ideas I've read from all gamers that post on this forum is seriously big too. Let's not repeat ourselves any more, please. That's what makes this forum mundane at times.

    This is the umpteenth thread about MTW2. Please, please, no more. Please.

    Full respect to everyone tho.
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  5. #5
    Member Member TheWingedVictory's Avatar
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    Default Re: Ideas for MTW2

    in-game feature where everyone can customize their own special medieval units. Though it is not relevent to the time period, it can be a seperate campaigne between "historical campaign" and "custom campaign"
    "Do not weep, do not announce my death. Beat the drum, blow the trumpet, wave the flag for advance. We are still fighting. Finish the enemy to the last one." - Admiral Yi Sun-shin

  6. #6

    Default Re: Ideas for MTW2

    one desprately needed feature, that was in mtw, and is not in RTW, that would be needed in MTW", is the dismount feature.

  7. #7
    Uber Soldat. Member Budwise's Avatar
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    Default Re: Ideas for MTW2

    What I would like to change. Like the game Counter Strike, you can have realism as well as little changes that would make the game better. Or at least give an option.

    Sure, I would love a totally realistic game but why the Danes/Poles can't buide crusades is beyond me. I mean, sure, in real life then weren't built but who says that I as a general - dictator - king - demigod - wouldn't build one.

    Second, The Heir has returned crap has to be dropped completely or at leasted nuttered to be at least resonable. If I was taking over an area, my troops "IN REALITY" would hear about a mass rebellion and kill it at the source before it strikes. I guess because of religious matters, a Pope would always come back but how many Russian Princes would you have to eliminate before you would go on a nation wide hunt and take them ALL OUT.

    Options on starting money/buildings via a menu option or map clicking, not modding.

    MULTIPLAYER CAMPAIGN MODE. EVEN IF THEY ARE LAZY IN PROGRAMMING AND YOU CAN ONLY PLAY ON ONE COMPUTER AND YOU HAVE TO AUTO CALCULATE BATTLES BETWEEN TWO HUMAN PLAYERS INSTEAD OF ACTUALLY COMMANDING YOUR UNITS. MULTIPLAYER CAMPAIGN MODE IS A MUST!!!!!

    Oh, I agree what that dude says about the CPU AI and all else that he says.



    GOD HAS SPOKEN.
    Last edited by Budwise; 06-04-2005 at 12:16.
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
    Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
    Responsibilities, Too many bills to too little money
    Reality - (Censored)
    Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
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