So it is just my complaint , I think all who played MTW remember " loyalty " feature that was dif for every unit.
I think RTW is lacking this feature and I would like to see it restored in future series.
What is your opinion?
So it is just my complaint , I think all who played MTW remember " loyalty " feature that was dif for every unit.
I think RTW is lacking this feature and I would like to see it restored in future series.
What is your opinion?
Yes! it would add alot of depth to the game...
Hey Ilia,
I just read the new faq at the .com (new updated) and I believe it is going to be in the Barbarian Invasion expansion.
edit: here.
Originally Posted by The Shogun (of the .COM)
Last edited by Quietus; 05-27-2005 at 05:15.
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Cool news , indeed.Originally Posted by Quietus
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nice to heard that, now it will be more interesting. However, if activist could combine the rome total war and their expan will be great though.
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I have voted yes even though it used to drive me to the very brink when in MTW as the Danes i always got very disloyal generals whom i had being cultivating.This restored feature will now mean that you can no longer send out a general to conquer all and sundry as he will become too powerful and have a strong backing from the army.
As a side note i believe that CA should make it damn near impossible to BRIBE an army however as in MTW it was all too easy to bribe anyone with the slightest of negative traits or none whatsoever.
"Go tell the Spartans,stranger passing by that here,obedient to their laws we lie."
so wait, let me understand this. Now if they implement night battles in BI, does that mean if we play regular RTW or RTR, we can have night battles as well?
I'd have no objection to it, so long as it actually did something. In MTW it was pretty easy to find plenty of generals whose loyalty was beyond reproach, so it was by and large a waste of time IMO.
What I really *would* like to see back is the titles for provinces that you could award to your generals, along with the non-province titles, like Treasurer or whatever. They were cool :)
I voted yes. I never played MTW, but this featuresounds like it would add more depth, even make it a bit more challenging, so I wouldn't mind it.
Craterus, you don't what you are missing. Loyalty means you end up having to keep an eye on your generals as well as the enemy generals, because if there are too many disloyal generals, then your entire campaign can be ruined as your mighty empire is suddenly ripped in two by civil war. It has happened to me only once on MTW, playing as the italians, all of Germany and Eastern Europe bowed down to me, and i was making a move into the steppes, when Civil War broke out. To make matters worse, the Germans reappeared in the exact same turn. My empire broke in two, and within ten years everything had fallen apart, and i was back at the start. Provinces ruined, empire weakened.
Fraction re-emergance and loyalty make the game much harder than RTW is right now.
Maybe for generals and captains. I'd like to see them defect to the other side without losing their units or changing uniforms. Generals kinda have that in the trait system. Captains are more bribable. But to have them desert for more than a gold coin would be nice. Maybe the farther and longer they fight away from the capital, the higher the chance they could go over to the other side. If your treasury gets too low or squalor or corruption is too high, they'll say enough is enough. To fix this maybe you'd be forced to place a taskmaster pro-consul to influence your far-off garrisons.
Loyalty was a great feature and made the game much better. It was fun to have your generals revolt and then choose between your good general or your king. I usually went with the rebels and put down the loyalist forces.
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