Results 1 to 6 of 6

Thread: Cannon stat change

  1. #1
    Tree Killer Senior Member Beirut's Avatar
    Join Date
    May 2003
    Location
    Quebec, Canada
    Posts
    8,168

    Default Cannon stat change

    I've looked around a bit but have been unable to find any stats for making the cannons more accurate. Any stats or directions to proper threads would be appreciated.

    Thanks.
    Unto each good man a good dog

  2. #2

    Default Re: Cannon stat change

    Look into projectile_stats.txt you'll find everything you need there...
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  3. #3
    Clan Takiyama Senior Member R'as al Ghul's Avatar
    Join Date
    Jan 2003
    Location
    ignores routers who aren't elite
    Posts
    2,554

    Default Re: Cannon stat change

    Hi Beirut,

    go to MTW modification/Repository
    and look in these threads:
    unit_prod11/build_prod13 /ProjectileStats Editor
    ProjectileStats

    It's most convenient to use the Gnome Editor to make changes.


    R'as

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  4. #4
    Tree Killer Senior Member Beirut's Avatar
    Join Date
    May 2003
    Location
    Quebec, Canada
    Posts
    8,168

    Default Re: Cannon stat change

    I've already changed my longbow archers to give them 50 arrows instead of 28 and I've increased their range by about 50%, but I'm not sure what kind of stats to put into the cannons. I thought someone might have a suggestion.

    (By the by, I never play online, I only cheat with myself. )
    Unto each good man a good dog

  5. #5
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
    Join Date
    May 2005
    Location
    Fortress of the Mountains
    Posts
    11,441

    Default Re: Cannon stat change

    I don't use Gnome... I use Dragon MTW Editor...

    Dragon MTW Editor shows you at each label the specifications... When you get to accuracy and power, modify them... I am moding the game right now but it will take some time before I release my mod(still have to do a lot of things!!!!!)
    Ja mata, TosaInu. You will forever be remembered.

    Proud

    Been to:

    Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.

    A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?

  6. #6
    Tree Killer Senior Member Beirut's Avatar
    Join Date
    May 2003
    Location
    Quebec, Canada
    Posts
    8,168

    Default Re: Cannon stat change

    Well, I tried the easiest thing, which I should have done in the first place, and it worked.

    In the projectile stats file, I lowered for the culverin accuracy number from 10 to 2. (Lower is better.) That's it. Works fine. It's no giuded missile (which I don't want really) but it's a lot better than before.
    Unto each good man a good dog

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO