I was on the RTW v1.2 beta team, and I could see by the way things were going that RTW v1.2 was not going to offer a multiplayer gameplay which came anywhere near the potential of the engine. This is why CBR, Mitch, Krypta and I made the Samurai Wars stat for barocca's STWmod for MTW/VI. We took lots of feedback from veteran STW players, and tried to recapture the feel of original STW. There is 15 years total playing experience with the STW/MTW game engine just in the four core people who worked on the unit stats. The mod is there for anyone interested in playbalance over other aspects. The balance and pacing of Samurai Wars is better than either MTW or VI. You can easily play 3 or 4 satifying battles in an hour. However, we've seen with mods before where, despite the rhetoric about the desire for good playbalance, most players jump to the new game whether it's better or not.Originally Posted by ff_ladyan
I'd be glad to play some Samurai Wars battles, but I can't afford to go and hang around the MTW/VI lobby for hours hoping some players with the mod will show up. After playing Samurai Wars, I can't go back to either MTW or VI. The team battles I played with Samurai Wars back in February were tactically richer than any version of Total War I've ever played. I see no point in trying to master or continue playing the inferior MTW or VI who's faults have been pointed out numerous times.
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