Results 1 to 20 of 20

Thread: Another Star Wars mod idea......

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Shark in training Member Keba's Avatar
    Join Date
    Jan 2005
    Location
    Colonia Iuliae Pietas Pola
    Posts
    604

    Default Re: Another Star Wars mod idea......

    Bwain has a point. The other mod died precisely because the game is slighlty limiting for a SF space opera (that and the team was a bit small).

    Also, the Clone Wars, as entertaining as they are, might be just a bit limiting in addition to the limitations of the game. Perhaps you should consider placing the game in the period of the Sith wars and make the game more Jedi oriented. Especially with Empire at War coming out in fall, it would give it an original setting.

    Oh, and if you continue with the Clone Wars idea, ditch the Gungans, they would be rated as rebels.

  2. #2

    Default Re: Another Star Wars mod idea......

    yes i will help.
    i can do text modding

  3. #3

    Default Re: Another Star Wars mod idea......

    bwain has a piont yes , but "closed formation did you saY? you can set the formations on hord ...or else i have other tings what can help formation is not the problem.

  4. #4

    Default Re: Another Star Wars mod idea......

    I was not saying it couldn't be done... but that the mod-team MUST focus on coming up with solutions these sorts of problems before they stand a chance. Using solely a Horde is a solution, but it does bring it's own limitations.

    Before you get too far into unit planning etc. it is always worth thinking through what the restrictions are and how you plan to overcome them. If I have got you thinking about this, then I have done my bit to help
    Careless Orc Costs Lives!

  5. #5
    Forever British Member King Ragnar's Avatar
    Join Date
    Mar 2005
    Location
    The only place that matters: Britain
    Posts
    749

    Default Re: Another Star Wars mod idea......

    [QUOTE=Keba]
    Also, the Clone Wars, as entertaining as they are, might be just a bit limiting in addition to the limitations of the game. Perhaps you should consider placing the game in the period of the Sith wars and make the game more Jedi oriented. Especially with Empire at War coming out in fall, it would give it an original setting.
    [QUOTE]

    Do u mean setting in the old Republic?, if so tahts a good idea.
    Vote For The British nationalist Party.
    Say no to multi-culturalism.

  6. #6
    Shark in training Member Keba's Avatar
    Join Date
    Jan 2005
    Location
    Colonia Iuliae Pietas Pola
    Posts
    604

    Default Re: Another Star Wars mod idea......

    Quote Originally Posted by King Ragnar
    Do u mean setting in the old Republic?, if so tahts a good idea.
    I did. Some 5,000 years before the battle of Yavin. The Golden Age of the Sith is relatively ignored and the invasion of Naga Sadow is only basically explained. It would give more artistic liberty in designing things (a lot more Jedi at that time, too).

  7. #7

    Default Re: Another Star Wars mod idea......

    For when they enter close combat, it isn't too far fetched to say they may have carried some sort of knife/machete

  8. #8

    Default Re: Another Star Wars mod idea......

    Hi,
    I would like to help as a researcher. I have many starwars books including one which deals specifically with armies.

    I could provide you (within the next 2 hours) with a list of ideas for the entire army range

  9. #9

    Default Re: Another Star Wars mod idea......

    Ok!!

    http://17.freebb.com/index.php?freebb=starwarsmod

    Our forums!!!!
    Oh and post on our thread over at the Twcenter

  10. #10

    Default Re: Another Star Wars mod idea......

    go here Star Wars Databank it's very informative

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO