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  1. #1
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Tech trees

    Ok, that sounds like a good idea skeletor! I'll have a thorough look at all tech trees today and add improvements everywhere I can and see if any tech trees are so finished that the skinners can use them. I'll add the court when I do that.
    Under construction...

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  2. #2

    Default Re: Tech trees

    Were Trebuchets around this early?

  3. #3

    Default Re: Tech trees

    Edit... I stumblrd across this:

    It is believed that the first trebuchets were used in China as early as in the 7th century. From there this technology spread westwards and reached the Arab countries through Persia and Byzantium. The engines of war were in use all over the Mediterranean by the 9th century and the knowledge of these new and highly efficient weapons disseminated rapidly through the rest of Europe.
    So i guass it's not way off having them in.

    -Skel-
    Last edited by skeletor; 06-09-2005 at 12:33.

    Age of vikings and fanatics: Total War

  4. #4
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Tech trees

    New siege weapons suggestions:
    - Ballista - bolt-thrower. Available to all quite early
    - Mangonel - stone thrower. Harder to get. Requires level 3 city.

    Only the Byzantines, Khazars and the muslim factions should really be able to use flaming missiles for their archers and artillery, I think. I also think the non-flaming mangonel should be increased in power (but reduced in ammo), whereas the flaming one should be reduced in power. I think we could add a Heavy mangonel if we want more levels of stone throwers. However I think that's unnecessary.

    When I searched for onager in Wikipedia I didn't quite get what I wanted:

    "The Onager (Equus hemionus) is a large mammal belonging to the horse family and native to the deserts of Syria, Iran, India, and Tibet. It is sometimes known as the Half Ass or the Asiatic Ass [etc.]"
    Last edited by Rodion Romanovich; 06-09-2005 at 12:46.
    Under construction...

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  5. #5

    Default Re: Tech trees

    LoL, com'on guy's, let them have a taste of our good'ld Asiatic Ass throwers...

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  6. #6
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Tech trees

    "native to the deserts of Syria, Iran, India, and Tibet. It is sometimes known as the Half Ass or the Asiatic Ass [etc.]"

    I think it should have a combat bonus in deserts and zone of recruit "Syria, Iran, India and Tibet"...
    Under construction...

    "In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore

  7. #7

    Default Re: Tech trees

    LOL, this is insane...

    Have you seen how many Viking units there are?

    javelinmen, bondi, militia bowmen, bowmen, militia archers, viking archers, birkebeiner archers, crossbowmen, spear militia, viking spearmen, geirrmen, militia swordscavalry, militia spearcavalry, raider cavalry, viking cavalry, danish knights, landsmenn, karls, gestr, viking huskarls, birkebeiners, jarl's hird, joms vikings, royal hird, ballista, mangonel.

    Thats 25 unit's..

    I'll say we cut:

    bowmen + milita bowmen = bowmen (hunters)

    bondi + spearmilitia = bondi

    Royal hird + viking huskarls = viking huskarls

    viking cavalry + raider cavalry + militia swordscavalry = raider cavalry
    --------------

    That leavs 20 unit's, more then most vanilla factions

    -Skel-

    Age of vikings and fanatics: Total War

  8. #8
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Tech trees

    but won't these be spread over four factions? if maybe 15 is shared, there is 3-4 uniques per faction.

  9. #9
    Abou's nemesis Member Krusader's Avatar
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    Default Re: Tech trees

    Muslims:

    A muslim market is called medina

    Muslims have madrasas which are Islamic schools. Some ideas for Abbasid & Al-Andalus tech trees.
    "Debating with someone on the Internet is like mudwrestling with a pig. You get filthy and the pig loves it"
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  10. #10

    Default Re: Tech trees

    just some random ideas( i dont know if they are already here, as i am just passing by)


    I like the idea of plenty of low level militia types, recrutable with little to no buildings

    poachers: would replace the "militia archers" most people are refuring to. unskilled in archery, but can hide in grass. fast
    "in exchange for pardon and licence to hunt, poachers are recruted to serve as ambushers and light archers"


    peasant levies: like peasasnts but a little more combat effectiveness(just replace them with these)


    I would like to see low base farming levels, and increased building time, lower exspence of farming buildings.(the saxons were known for crop rotation)

  11. #11
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Tech trees



    Wonder how we will implement the crossbows.. the stone thrower sounds kickass

  12. #12
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Tech trees

    "Known for their fierce and deadly weapon of crap, armies of the half-asses were feared by great generals and kings troughout the whole known world of medievel times"

  13. #13
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Tech trees

    Talk about ass-kicking :)
    Under construction...

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  14. #14
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Tech trees

    Have some questions 'bout the tech-tree...

    1)
    shared units:

    crossbowmen
    pavise crossbowmen
    royal knights

    when did these arrive? just wondering since our ending date is 1099

    2)
    France
    HRE
    Lotharingia

    these factions will have the same units? where did Lotharingia lie?

    3)
    Is there any map of where the factions are located around the starting date (which faction have which provinces etc.). Just curiosity

  15. #15
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Tech trees

    Quote Originally Posted by ScionTheWorm
    Have some questions 'bout the tech-tree...

    1)
    shared units:

    crossbowmen
    pavise crossbowmen
    royal knights

    when did these arrive? just wondering since our ending date is 1099
    First crossbows arrived around 800 AD in France I think. The HRE introduced them a lot later. Genua is located in Lotharingia and therefore they'd also, if they hadn't stopped existing before 900 AD or so, have had easy access to good crossbows early.

    Quote Originally Posted by ScionTheWorm
    2)
    France
    HRE
    Lotharingia

    these factions will have the same units? where did Lotharingia lie?
    They'll have pretty similar tech trees. After all, 843 AD was when they were split up, from being the same empire before. But there will perhaps be some more unique units, I haven't found much yet.

    Lotharingia is northern Italy as well as some regions between Germany and France - Friesia and Lorraine etc. The Kingdom of Lotharingia lost the northern provinces pretty quickly though.

    Quote Originally Posted by ScionTheWorm
    3)
    Is there any map of where the factions are located around the starting date (which faction have which provinces etc.). Just curiosity
    Not yet, but you can ask me about those you don't know. I could make a map of it as soon as I get info on what the primary faction colors of all factions will be, and when I know which the provinces will be. Actually this isn't the first time I've needed those colors and the provinces, so I'll try to speed up the process of fixing those things.
    Last edited by Rodion Romanovich; 06-09-2005 at 16:40.
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  16. #16
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: Tech trees

    Quote Originally Posted by ScionTheWorm


    Wonder how we will implement the crossbows.. the stone thrower sounds kickass
    well we could use the Age of Chivalry's models for crossbows.

    We do not sow.

  17. #17
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Tech trees

    I found this on crossbows.

    *341 BCE --- Earliest reliable record of the use of the crossbow at the battle of Ma-ling in China.
    *228 BCE --- Earliest factual evidence in the form of a bronze lock mechanism from the tomb of Yu Wang.
    *1 st. cent. CE --- Heron records a form of hand balllista.
    *4 th.-7 th. cents. CE --- Roman evidence from carvings and remains
    *385 CE --- F. Vegetius Renatus in De Re Militari refers to crossbows
    *947 CE --- Attack on Senlis driven off by crossbowmen.
    *985 CE --- Crossbowmen in Lothair's expedition against Verdun.
    *986 CE --- 'Lock bows' used in the battle of Hjorungsvag.
    *ca. 1000 CE --- The crossbow comes into wide use.
    *11 th. century CE --- Tiller is grooved to hold bolt (Wilkinson-Latham, p. 170)
    *1066 CE --- Crossbows reintroduced into England by the Normans.
    *1096 CE --- Anna Comnena records the use of crossbows in that year by the Normans.

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