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  1. #1

    Default Re: Tech trees

    Quote Originally Posted by LegioXXXUlpiaVictrix
    Ok, thanks

    WELSH
    =====
    - Muster field (town watch), Town militia (urban militia, +5% law)
    - Bowmaker (cymri dynne [short bows of very good quality]), Bowmaker's workshop (cymri dynne +1 xp), Bowmaker's guild (cymri dynneabhr [longbows, long range, armor-piercing, fast]), Master bowmaker (cymri dynneabhr +1 xp)
    - Practise target (requires bowmaker, +1 missile weapon xp), Archery range (+2 missile weapon xp)
    - Spearmaker (welsh skirmishers/dartmen [low defense, low attack, good charge, short spears, javelins/darts, not that much anti-cav bonus]), Spearmaker's workshop (spearmen [the usual ones with their good anti-cav bonus], welsh heavy skirmishers/dartmen [medium defense, medium attack, good charge, longer spears, javelins/darts, not that much anti-cav bonus]), Spearmaker's guild (-), Master spearmaker (-)
    - Horse farmer (militia swordscavalry, militia spearcavalry [javelin and spear]), Stables (scout cavalry, spearcavalry [spear and javelin]), Cavalry stables (dumnonian cavalry [good medium/heavy cavalry however no match for the best feudal or frankish knights, better than saxon sergeants in meleé but less impressive than the best saxon knights, ZOR west wealas], early teulu [spear and javelins, chainmail, helmet, shield, almost equivalent to frankish knights but the small unit makes them weaker in total, expensive]), Elite cavalry stables (teulu [lance, chainmail, helmet, shield, almost equivalent to feudal knights but the small unit makes them weaker in total, expensive])
    - Cavalry training field (+1 to cavalry xp, requires Stables), Cavalry training grounds (+2 to cavalry xp, requires Cavalry stables).
    - Weaponsmith (militia axemen), Weaponsmith's workshop (welsh axemen [axe and javelin, medium shield, good attack, can hide in long grass]), Weaponsmith's guild (welsh bandits [axe or sword and bow, medium shield, can hide in long grass]), Master weaponsmith (-)
    - Barracks (requires Swordsmaker's workshop, +1 swordsmen xp), Army barracks (requires Swordmaker's guild, +2 swordsmen xp)
    - Siege engineer (requires town, ballista), Siege engineer's workshop (requires large town, mangonel), Siege engineer's guild (-)
    I like the basic idea that you have got with the Welsh troops yet they have a very small selection of troops. Maybe introduce a high level swordsman and an armoured spearman of equivilaant quality to the Saxons. Also seeing as the Welsh are so fond of skirmishing, shouldnt elite units such as the Welsh bandits and maybe some of the other skimish troops have the ability to hide anywhere? Im sure others would agree. Also i feel they should have the ability to have combat bonuses in forests etc like the Germans in Rome.

  2. #2
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Tech trees

    Quote Originally Posted by oj121
    I like the basic idea that you have got with the Welsh troops yet they have a very small selection of troops. Maybe introduce a high level swordsman and an armoured spearman of equivilaant quality to the Saxons. Also seeing as the Welsh are so fond of skirmishing, shouldnt elite units such as the Welsh bandits and maybe some of the other skimish troops have the ability to hide anywhere? Im sure others would agree. Also i feel they should have the ability to have combat bonuses in forests etc like the Germans in Rome.
    The campaign map we'll use will probably have more forests and grass to hide in than the R:TW map, so hide anywhere might not be needed for any unit. But I'm definitely considering to give the welsh abilities to hide well in grass or everywhere. As better footmen I'm considering to add dismounted teulu but they'd be really expensive.
    Under construction...

    "In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore

  3. #3

    Default Re: Tech trees

    Can you send me a good link about the Teulu. Im a welshman who has studied Medival history to degree level but i cant find anything about them. Its a bit off topic but what are they meant to be. Mounted nobles i presume?

  4. #4

    Default Re: Tech trees

    http://www.welshdragon.net/resources.../warfare.shtml

    http://www.georgetown.edu/users/kammerb/combat.htm

    Strange, i found them mentioned many places, usualy as the cheiftain's, or princes bodyguard

    "The prince had his teulu - not a family in the modern sense of the Welsh word - but a bodyguard. The teulu was a band of fighting men of noble status, the uchelwyr , led by a loyal relation of the prince, the penteulu . In time of war, the prince could also call on his freemen to serve in his army, the llu."

    -Skel-

    Age of vikings and fanatics: Total War

  5. #5

    Default Re: Tech trees

    Thanks man. Appreciate the link. I love Welsh history so much i study it in my free time for fun. Plus i graduated with a proper degree today in Ancient and Medieval History. Yay for me

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