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Thread: Campaign map
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Csatadi 16:36 02-23-2006
Originally Posted by Germanicus91:
Some care has to be taken with the English place-names, since with the Domesday Book in 1086 some may have a different spelling to how the Saxons or Norsemen spelt them. Whether you can make a script for that (or whether it is even worth it for 13 years I don't know). But for historical accuracy it is the correct thing to do. Cheers!
Only one place name is allowed. You can manually change some settlement names in BI if you want.
We need only Saxon names.

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Germanicus91 17:00 03-03-2006
I'm working on the names now. It's gonna take a few days yet, some require quite a bit of research.

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Germanicus91 01:05 03-04-2006
Originally Posted by Germanicus91:
I'm working on the names now. It's gonna take a few days yet, some require quite a bit of research.
Update:

I need to know the modern province names and modern city/settlement names for the following before I can continue:

43 Frisia - Traiectum (Frisians)
54 Langobardia - Mediolanum (Lombards)
55 Alemannia - Constantia
56 Austrasia - Magantia
60 Meissen – Albrechtsburg
59 Billung Marca

Some of the Scandinavian province names you propose are causing problems because they are not historical names or regions. In some cases I am having to propose postulated names. I'll come back to you on these.

The Swedish names are a little less well researched than the others as I can't find my copy of Ortnamn i Sverige and I'm having to use other sources, including Google.

Cheers, Germanicus91

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palissa 10:31 03-04-2006
Mediolanum in italy is Milano, Milan in english. That name if want research.
Bye

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Germanicus91 13:44 03-04-2006
Originally Posted by palissa:
Mediolanum in italy is Milano, Milan in english. That name if want research.
Bye
Thanks. I don't need to do Mediolanum then, even if the Lombards are a Germanic faction.

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Germanicus91 12:23 03-13-2006
Hi folks, here's what I've found out:

43 Frisia (seems to be OK) - Traiectum = Utrecht (870: Uttrecht).
55 Alamannia (OK) - Konstanz (980: Constantiae).
56 Austrasia (too early for our time period - needs to be re-thought) - Magantia (Mainz). 800s/900s: Máginza.
57 Saxonia (seems to be OK) - Bremon (858), Bremun (937).
58 Transalbingia (seems to be no native equivalent) - Hamaburg (800s).
59 Billung Marca (formed in 936 - can't verify your name) - Luniburc (956), Luneburg (965).
60 Meissen (is a town in Sachsen) – Albrechtsburg is a castle in the centre of Meissen! These need to be re-thought.
63 Bavaria (can't find a reliable native early form) - Salzburg (798: Salzburc).
89 Sliaswich (850, name used by Franks/Saxons; older Middle Danish Slæswich) - Haithabu (name used by Scandinavians). Before 1200, when the term Sønderjylland came into use, the region seems to have simply been called Slesvig. Another possibility, but more doubtful historically: *Syndær-Iütland.
92 West Seaxe (871, Anglo-Saxon Chronicle) - Wincæstre (993, Anglo-Saxon Chronicle).
93 Eást-Seaxe (893, Anglo-Saxon Chronicle) - Lundenne (897, Anglo-Saxon Chronicle) (Lundene, 959, Anglo-Saxon Chronicle) (also: Lundenburg, 851, Anglo-Saxon Chronicle).
94 Eást-Engle (e.g. 880, Anglo-Saxon Chronicle) - Þéodford (870, Anglo-Saxon Chronicle).
95 Mierce (853, Anglo-Saxon Chronicle) - Snotengaham (868, Anglo-Saxon Chronicle).
98 Norþhymbre (867, Anglo-Saxon Chronicle) - Eferwic (1070, Anglo-Saxon Chronicle) (also: Eoforwicceastre, 867/869 Anglo-Saxon Chronicle).
108 Iütland (seems plausible) - Wiberg (1075).
109 Sjælland (does not appear in Danish until 1231 Sialand; reasonable supposed older form: *Sialund) - 1018-1035 Roscel; Roschald (1075).
110 Skåneland (modern term but I cannot come up with anything better - problematic as your region seems to cover parts of Götaland as well) - Uppåkra (Old Danish *Upp-akær; there's an Opager in Lolland, DK (1329: Upakeer) the Danes call the Uppåkra in Skåne Opager. Skåne was in Danish hands during our time period. Therefore recommend *Uppakær).
112 *Swear-rike (constructed form; seems to be preferable over Svealand which did not appear until later and denoted the same area in central Sweden) - Bierkø (seems to be OK).
113 Vestfold (also the Old Norse name) - Skíringssalr (Old Norse).
114 (Old Norse) Agðir or Egðafylki - unattested but apparently Old Norse *Flikkarfjörðr.
115 (Old Norse) Rogaland or Rygjafylki - Stafangr (Old Norse).
116 Hörðaland or Hörðafylki - Bjorgvin (Old west Norwegian) or Bergvin (Old east Norwegian).
117 Sygnafylki-*Mærr - Guli (Old Norse).
118 Þróndheimr (Old Norse) - Niðaróss (Old Norse).
153 Gotland - Paviken (name v. problematic "Namnet Paviken är av sent datum samt av okänt ursprung. I ett tidigare skede gick platsen under namnet Västergarnsviken.").

I can cite the list of academic books I used. I also used Wiki and Google.

Cheers!

Reply
Germanicus91 12:38 03-13-2006
PS: c.1220: Gutland (Gotland). This is the first recorded mention I believe.

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edyzmedieval 12:40 03-13-2006
Excellent job Germanicus!!!

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Kagemusha 13:24 03-13-2006
Hello Guys! Im really glad to see this project alive and kicking again!
Here are couple suggestions for the area map.I think that Northern Scandinavia and Finland needs some major changes.At the game start Novgorod held no power over Finland.Also in the North the Saami people lived on Northern Sweden and Norway and the Viking states didnt have the area which is in the current area map in the North.Im sorry its just quick photoshop lines.But the borderlines should be pretty Accurate.Becouse i see that you are using native language names for the provinces i suggest to name the Province of the Saami people to Lappi and the area controlled by Finns to Suomi.Here are the corrections:



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Rodion Romanovich 14:37 03-13-2006
Thanks that's very good! As you probably could see that part of the map was a temporary solution so we could launch RTW and test the complete parts. Anyway, do you know which cities we could use for Saami and Suomi, and where to put them?

It's possible to have one "terra incognita" province covering all areas that can't be conquered and don't have any city, so if you wan't find any city for Saami, we could make that part of "terra incognita", but it would be good if there could at least be a city for the Suomi province.

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Kagemusha 15:57 03-13-2006
Il see what i can find.

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Germanicus91 16:32 03-13-2006
Originally Posted by Germanicus91:
Hi folks, here's what I've found out:
89 Sliaswich (850, name used by Franks/Saxons; older Middle Danish Slæswich) - Haithabu (name used by Scandinavians). Before 1200, when the term Sønderjylland came into use, the region seems to have simply been called Slesvig. Another possibility, but more doubtful historically: *Syndær-Iütland.
Recommend therefore region = Slæswich, city = Haithabu.

Reply
Csatadi 10:44 04-06-2006
I dont know on the present map were these corrected or not:


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edyzmedieval 09:59 04-07-2006
First of all, there are 2 Belgrads. The one in Romania, to avoid confusion, make it Alba Iulia.

And second, I have to ask Legio about this. I don't know anything about this...

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Meneldil 10:41 04-07-2006
Hey guys, nice to see the mod isn't dead :)

I'm still having internet issues, but here are a few points though :

1 - Using names like
Hörðaland
Upp-akær
Wincæstre
Eást-Engle
and so on will screw up event scripting I think. That's precisely why I got rid of name with weird letters.

2 - Austrasia isn't too early, since Austrasia as a political identity was created by the early Merovingians (it was then a separate frankish kingdom).

3 - Uttrecht was most likely still called Traiectum back then, at least officially.

4 - Billung Marca. This is obviously wrong, and would have to be changed. The march of the billungs was created way after 843 I think. Since I didn't know how to translate March of the Billungs in latin, I simply used Billung Marca as a placeholder :-P

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edyzmedieval 13:29 04-07-2006
Meneldil!!!! YAHOOO!!!

Thank God you're back. We really need you....

Reply
Csatadi 10:42 04-10-2006
Originally Posted by edyzmedieval:
First of all, there are 2 Belgrads. The one in Romania, to avoid confusion, make it Alba Iulia.

And second, I have to ask Legio about this. I don't know anything about this...
Im sure it cannot be Alba Iulia. The sources say it was Belgrad so it should be Belgrad.
The Serb Belgrad can be Beligrad like on the map.

Originally Posted by :
I'm still having internet issues, but here are a few points though :

1 - Using names like
Hörðaland
Upp-akær
Wincæstre
Eást-Engle
and so on will screw up event scripting I think. That's precisely why I got rid of name with weird letters.
Our decision was using the native forms as long as possible. But I think nobody want to use greek, glagolitic or arabic letters.
ð æ are really not so good because a lot of people dont know how to pronounce them. These letters arent resemble to the classic latin letters.
ö, á, are less critical because ö appears in a lot of languages, German, Swedish, Norwegian, Turkish, Hungarian etc. á can be pronounced like 'a' no matter what would be the correct pronunciation. In Hungarian there are an 'á' but I cannot be sure it is the same like á in Eást-Engle.

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Germanicus91 22:34 04-16-2006
Originally Posted by Csatadi:
Im sure it cannot be Alba Iulia. The sources say it was Belgrad so it should be Belgrad.
The Serb Belgrad can be Beligrad like on the map.



Our decision was using the native forms as long as possible. But I think nobody want to use greek, glagolitic or arabic letters.
ð æ are really not so good because a lot of people dont know how to pronounce them. These letters arent resemble to the classic latin letters.
ö, á, are less critical because ö appears in a lot of languages, German, Swedish, Norwegian, Turkish, Hungarian etc. á can be pronounced like 'a' no matter what would be the correct pronunciation. In Hungarian there are an 'á' but I cannot be sure it is the same like á in Eást-Engle.
ð can be substitued with "th".

á in Old English/Anglo-Saxon merely represents a long vowel, not a special sound.

I think it's important you use the original spellings where possible. It's up to users to learn to pronounce those languages if they want to. I can't pronounce Latin, but it doesn't stop me enjoying and playing RTW ;-)

Reply
Nacheras 12:42 05-02-2006
Model:
Number of province at your map
Province name at your map-historic province name
Capital name at your map-hitoric capital name
rebels name
religion
production
owner
teach tree at beginning
mercenary units
special building (or wonder) if there is.
harvest

18
Badajoz - Xenxir
BadajozI - Batalyaws
xenxirs
muslims 78%- christian 20%- pagan 2%
wheat, fruits, tin
Al-Andalus
Town. Governor´s house. Wooden palisade. Barracks. Land clearance. Road.
Rabita. Rumat Al-Sinniya
Médium fertility

21
Balinsiyah - Al-Xarq
BalinsiyahI - Balansiyah
alxarquians
muslims 93% - christian 6% - pagan 1%
wheat, vegetables, fruit, wood, rice, sugar cane, vineyard, wine, paper, slaves
Al-Andalus
Large town. Governor´s villa. Wooden palisade. Market. Port. Communal farming. paved roads. chapel.
Rabita. Rumat Al-sinniya
Excellent harvest

14
Castile - Castella
Burgos - Burgorum
castilians
christians 85% - pagan 12%- muslims 3%
wheat, wood, goats, sheep, wool, vineyard, wine, iron
Asturias
Town. Governor´s house. Wooden palisade. Barracks. Land clearance. shrine
Pastores. Vilanii equites. Vascones tribus
Low fertility

16
Gallicia - Gallecia
SantiagoDeCompostela - Campus Stellae
galecians
christians 70% - pagan 30%
wheat, corn, goats, cows.
Asturias
Large town. Governor´s villa. Wooden palisade. Market. Port. Communal farming. roads. chapel.
Special building (If you are talking about “wonder”) Burial Sanctuary of Saint James.
Pastores. Vilanii equites. Asturianii montanii
Medium fertility

23
Gharnatah - Elvira
GharnatahI - Gharnatah
elvirans
muslims 79% - christian 20% - pagan 1%
olive, fruits, sugar cane, vineyard, wine, linen, silk, marbre, tiles, slaves
Al-Andalus
Town. Governor´s house. Wooden palisade. Land clearance. Roads. shrine
Rabita. Rumat Al-Sinniya.
Medium fertility

25
Ishbiliya - Ishbiliya
IshbiliyaI - Ishbiliya
ishbilians
muslims 93% - christian 7%
wheat, goats, fruit, cotton, iron, slaves.
Al-Andalus
Large town. Governor´s villa. Wooden wall. Market. Port. Communal farming. roads. chapel.
Rabita. Rumat Al-Sinniya. Arab light cavalry
High fertility

15
Leon - Legio
Oviedo - Ovietum
asturians
christian 90%- pagan 7% - muslims 3%
wheat, goats, wood, vineyard, wine, silver.
Asturias
Town. Governor´s house. Wooden palisade. Barracks. Land clearance. shrine
Pastores, vilanii equites, asturianii montanii
Low fertility

22
Murcia - Todmir
MurciaI - Mursiya
mursiyans
muslim 92% - christian 7% - pagan 1%
wheat, olive, vegetables, fruits, sugar cane, silo, silver, marbre
Al-Andalus
Town. Governor´s house. Wooden palisade. Trader. Land clearance. Roads. shrine
Rabita. Rumat Al-sinniya
Excellent harvest

13
Navarra - Navarra
Pamplona - Pompaelo
Navarres, vascones
christian 75% - pagan 20% - muslims 5%
wheat, furs, Wood, goats, sheep, wool, iron
Rebels (navarrese)
Town. Governor´s house. Wooden palisade. Barracks.
Vascones tribus
Low fertility

24
Qurtubah - Kambania
QurtubahI - Qurtubah
qurtubans
muslim 92% - christian 8%
wheat, olive, goats, fruits, vineyard, wine, silver, mercury, lead, silk textiles, jewels, glass, slaves
Al-Andalus
Minor city. Governor´s palace. Stone wall. Legion barracks. Forum. Blacksmith. Port. Crop rotation. Paved roads. Academy. Church.
Rabita. Rumat Al-Sinniya. Arab light cavalry
High fertility

20
Sarakusta - Arth
SarakustaI - Sarakusta
sarakustians
muslim 85% - christian 15%
wheat, vineyard, wine, linen textiles, furs, tiles.
Rebel (sarakustians)
Town. Governor´s house. Wooden palisade. Barracks.Land clearance. Roads. shrine
Rabita. Rumat al-sinniya
Medium fertility

12
Spanish_Mark - Hispaniorum Marca
Barcelona - Barcino
catalonians
christian 86% - pagan 7% - muslim 7%
wheat, vineyard, wine, goats, sheep, wood, wool.
West Frankish empire
Town. Governor´s house. Wooden palisade. Barracks. Land clearance. Shrine
Low fertility

19
Tolaitola - Axerrat
TolaitolaI - Tolaitolah
toledanus (christians)
christian 55% - muslim 45%
wheat, fruits, gold mines.
Al-Andalus or rebels (toledanus). Were a rebellion years 835-837 and 853.
Large town. Governor´s villa. Wooden wall. Market. Land clearance. roads. Shrine.
Rabita. Rumat Al-sinniya


I think Septimania were most commonly knowed at that times as "Gothia" or "Occitania"
Province you named as "Vasconia" is better named IMO as "Gasconia"
You have forgott Balearic Islands! :(

Reply
edyzmedieval 20:43 05-04-2006
Unfortunately, Meneldil won't be working for us any more.

Germanicus, can you take care of the map coding?

Reply
Germanicus91 19:23 05-08-2006
Originally Posted by edyzmedieval:
Unfortunately, Meneldil won't be working for us any more.

Germanicus, can you take care of the map coding?
Hi edyz,

Thanks for your message/request. I will be happy to help. However, please bear in mind the following:

- I have no experience in programming or map-making
- the only modding of RTW I have done is fiddle with some unit stats text files
- I will need to become familiar with any software/methods used to do the coding.

Please give me full details of what you want me to do (in PM if you like), and how I can do it, and then I will do my best :-)

Cheers, Germanicus91

Reply
edyzmedieval 12:59 05-10-2006
Well, I want you to learn from the Scriptorium the basics of map making.
Can you learn and complete our map?

Reply
Germanicus91 13:19 05-10-2006
Originally Posted by edyzmedieval:
Well, I want you to learn from the Scriptorium the basics of map making.
Can you learn and complete our map?
OK, edyz, I'll give it a try. I should warn you though I don't have an artistic bone in my body...
I'll get familiar with the map-making procedure and then report back to you, so you can tell me what to do. Best is if you can find a partner for me to work with.

Cheers, Germanicus

Reply
edyzmedieval 23:00 05-13-2006
Originally Posted by Germanicus91:
OK, edyz, I'll give it a try. I should warn you though I don't have an artistic bone in my body...
I'll get familiar with the map-making procedure and then report back to you, so you can tell me what to do. Best is if you can find a partner for me to work with.

Cheers, Germanicus
I'm not an artistic bone either, but the way the guys made the graphic part of the RTW map, guess they don't have either. The map_regions.tga looks like it was made by a drunken monkey.

Read carefully Myrddraal's tutorial and you'll have no problems.

Reply
Germanicus91 21:04 05-26-2006
Originally Posted by edyzmedieval:
I'm not an artistic bone either, but the way the guys made the graphic part of the RTW map, guess they don't have either. The map_regions.tga looks like it was made by a drunken monkey.

Read carefully Myrddraal's tutorial and you'll have no problems.
Hi edyz,

Just to let you know that I'm offline now for some days (holiday). I'll try to make some progress learning the map making when I get back. Things have been dead busy in recent weeks.

Cheers, Germanicus91

Reply
edyzmedieval 20:56 05-28-2006
Ok man. Have fun.

Reply
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