Rodion Romanovich 14:58 06-05-2005
This thread is for discussions about the campaign map.
Here are some samples of the achievements so far:
======================================
Example of campaign map - Scandinavia in winter time:
Known issues:
- provinces, cities, rivers, heights etc. aren't ready yet, this is just a very early alpha version of the map
- mini map - not all of the map is displayed on the minimap. This is being solved ATM.
Loading screens:
=============
--- Temporarily removed ---
Province list:
==========
1 - Aquitaine - Limoges
2 - Gascogne - Bordeaux
3 - Brittany - Rennes
4 - Neustria/Maine/Anjou - Orléans (could be replaced by Le Mans or Angers)
5 - Septimania - Montpellier (could be replaced by Narbonnes)
6 - Provence - Marseilles
7 - Burgundy - Besancon
8 - France - Paris
9 - Flanders - Boulogne
10 - Upper Normandy - Rouen
11 - Lower Normandy - Avranches
12 - Spanish March - Barcelona
13 - Navarre - Pamplona
14 - Castilla - Burgos
15 - Leon - Oviedo (could be remplaced by Leon -the city)
16 - Gallicia - Oporto (could be replaced by Santiago de Compostela)
17 - Toulouse - Toulouse
18 - Badajoz - Badajoz
19 - Toledo - Toledo
20 - Zaragoza - Zaragoza
21 - Valencia - Valencia (I don't know if this place was an independant Emirate or part of Cordoba during the 9th century)
22 - Almeria - Almeria
23 - Granada - Granada
24 - Cordova - Cordova
25 - Sevilla - Sevilla
26 - Novgorod - Novgorod
27 - Polotsk - Polotsk
28 - Smolensk - Smolensk
29 - Rostov-Suzdal - Rostov (could be replaced be either Vladimir or Suzdal)
30 - Kiev - Kiev
31 - Pereiaslav - Pereiaslav
32 - Chernihiv - Ryazan
33 - Volhynia - Brest
34 - Galich - Galich
35 - Estonia ? - ???
36 - Livonia ? - ???
37 - Lithuania - ???
38 - Prussia - ???
39 - Pomerania - Kolberg
40 - Mazovia - Plock
41 - Chrobatia - Cracow
42 - Polania - Posen
43 - Friesland - Utrecht
44 - Ripuaria (could be Upper Lorraine/Lotharingia) - Aix la Chapelle
45 - Moselle (could be Lower Lorraine/Lotharingia) - Strasburg
46 - Liguria - Genoa
47 - Tuscany - Florence (Pisa ?)
48 - States of the Church - Roma
49 - Spoleto - Spoleto
50 - Venetia - Venice
51 - Friuli - Aquileia
52 - Croatia - Sissek
53 - Servia - ???
54 - Lombardy - Milan
55 - Alemannia - Zurich
56 - Franconia - Frankfort
57 - Saxonnia - Bremen
58 - Transalbingia - Hamburg
59 - March of the Billungs - Oldenburg
60 - NordMark - Brandenburg
61 - OstMark - Juterbog
62 - Bohemia - Prague
63 - Bavaria - Salzburg
64 - Moravia - Olmutz
65 - Silesia - Breslau
66 - Carinthia - Fiesach
67 - Cherson - Cherson
68 - Tmoutarakan - Tmoutarakan
69 - Levédia - ??? (land of the Magyars in 840/850)
70 - Etelköz - ??? (land of the Magyars in 840/850)
71 - Pannonia - Ofen
72 - Avarorum Solitudo - Kaliesa (sp?)
73 - Carpathia - Erlau
74 - Transylvania - ???
75 - Banat - Vidin
76 - Dalmatia - Ragusa
77 - Dyrrachium - Dyrrachium
78 - Nicopolis - Nicopolis
79 - Peloponnesus - Corinthes
80 - Hellas - Athens
81 - Thessalonica - Salonica
82 - Macedonia - Andrianople
83 - Thrace - Constantinople
======================
Suggested additions/edits to list above:
Lithuania -
Daugava
Estonia ->
Revala - Revala (location same as modern Tallinn)
Prussia -
Truso (lies just east of modern Gdansk)
Tuscany - I favor Pisa over Florence in this time period
Add: Mistra - Mistra on southern Pelopponessus, should be a Byzantine-owned small town
NORWAY AREA
* Hordaland - Bergen (town) (rebels)
* Hafrsfjord (rebels) - Nord-Jaeren / Stafangr
* Vaestfold - Kaupang (position close to Oslo but further down the fiord)
* Trondelag - Trondheim (town)
* Hologaland (modern Lofots area and mainland next to it) - Narvik
* Northern Norway - Tromso
* Finnmark - Kirkenes (situated next to Barents Sea and modern Russian border)
DENMARK AREA
* Sjaelland - Roskilde
* Holseta Land (modern Nordfriesland, in modern Schleswig-Holstein area) - Haithabu / Hedeby
* North Jutland - Aalborg or Viborg
* Middle Jutland - Jelling
ICELAND AREA
* Iceland - Reyjkjavik
IRELAND AREA
* Midhe (Meath) - Teamhaidh (Tara) (rebels)
* Ulaid (Ulster) - Armagh (strong viking rebels)
* Laigin (Leinster) - Ferns (strong viking rebels)
* Muma (Munster) - Cashel (rebels)
* Connaught (Connacht) - Tuam (owned by Irish)
* Dubh Linn - Dubh Linn (viking rebels)
RUSSIA AND STEPPES AREA
Add: Volga-Bulgaria - Bolgar (at volga-kama bifurcation)
Add: (PROVINCE NAME NEEDED) - Sarkel (just southeast of Donets/Don bifurcation)
Add: (PROVINCE NAME NEEDED) - Timutarkan
Add: (PROVINCE NAME NEEDED) - Atil (at Volga delta)
NORTH AFRICA AREA
(province names are incorrect, but the cities listed here should be included IMO)
* Morocco/Mauretania - Tanger
* Tunisia - Tunis
* Fezzan (Sahara) - Ghadamis and/or Djavan
* Tripolitania - Tripoli
* Cyrenaica - Barka
* Libya - Alexandria
* Egypt (also covering the Sinai) - Cairo / Fostat or Mephis
* Nubia - Assuan - although the map won't reach down to Nubia it'd probably be best to have a nubia province. This is the only recruitment zone for abyssinian guard and other nubian troops.
GERMANY AND EASTERN EUROPE AREA
(Some suggestions for cities to perhaps add:)
Add: Francia Orientalis/Francia (Franconia, north of Swabia) - Magontia?/Mains
Add: Thuringia (north of Franconia) - Erfurt
Add: Saxonia - Jumme / Jomsborg
Perhaps add: Regensburg
Servia -
Doclea
- Should Constantinople's province really be called Thrace? I suggest name changed to Constantinople, and call province north of that Thrace. I can find a city for that province, I know there is one there on a historical map I have of the area.
BRITAIN AREA
Scotland
* Strathclyde - Dumbarton
* Fortriu - Dunkeld
* Dal riada - Dunadd or Iona
* Hebrides/Orkney (includes Sutherland and Caithness) - Kirkwall
* Lothian - Edinburgh
Wales
* Gywnedd - Bangor
* Deheubarth - Dinefwr (north of Swansea)
* Dyfed - St David's
* West Wealas / Cerniu / Cornwall (welsh-held, southwest England) - Isca (modern Exeter)
Saxons and rebels
* West seaxe (Wessex) - Winchester
* East seaxe (Essex) - London
* Kent - Canterbury (if it will fit)
* Mierce (Mercia) - Chester
* East Anglia - Norwich
* Northumberland (Northumbria) - York
ASIA MINOR AREA
* Paphlagonia - Sinope
* Trebizond - Trebizond
* Opsikion - Nikaia / Nicaea
* Thrakesion - Pergamum
* Anatolikon - Iconium
* Cappadocia - Ankara / Ancyra / Angora
* Lesser Armenia - Tarsus
* Edessa - Edessa
* Armenia - Tiflis
MIDDLE EAST AREA
(not complete, Aleppo needs to be added, among other settlements, and province names aren't good)
* Antiokeia - Antiokeia
* Tripolis - Tripolis
* Palestine - Jerusalem
* Syria - Damascus
* Arabia - Medina
* Baghdad - Baghdad
* Mosul - Mosul
* Basra - Basra
MEDITERRANEAN ISLANDS
* Sicily - Palermo
* Baliares - Palma
* Corsica - Bastia (at northern tip)
* Sardinia - Caralis/Cagliari
* Cyprus - Nicosia
* Crete - Candia / Kandia
* Rhodes - Rhodos
FINLAND AND BALTIC AREA
(the information needed for the Finland and Baltic area provinces has been borrowed from the FURY OF THE NORSEMEN mod with their permission, thanks

):
Finland:
* Haeme (Häme, middle west coast of Finland) - Kokemäki (slightly south of modern Vaasa)
* Vakka-Suomi (southwest coast of Finland) - Turku (same place as modern Turku)
* Karjala (means Karelia I presume, north of Lake Ladoga, stretching far up north) - Kaekisalmi (Käkisalmi, at northwestern tip of Lake Ladoga)
* Kainuunmaa (north west coast) - Kainuu (far north)
* Inkerinmaa/Ingria - Laatoknakaupunki (very close to Novgorod but situated at the southern shore of Lake Ladoga)
Further south:
* Livonia - ? (north of Lithuania)
* Saaremaa (the island at opening of Gulf of Riga) - Kuressaare (city is the larger of the two islands at the opening of Gulf of Riga)
* Courland/Curland (southwest half of Lativa) - Seeburg (southeast modern Lativa area)
SWEDEN AREA
* Ostgothia - Vadstena
* Waestrogothia - Skara
* Gotland - Visby
* Smaland - ?
* Samiland - Sápmi
* Halland - Loedoese
* Skani - Uppaakra or Lund
(the following two haven't been decided yet - the cities have been decided but not the province names yet):
* Svealand or Tiundaland - Birka
* Uppland - Uppsala
Factions conversion list:
==================
FRANKISH
romans_julii -> Holy roman empire
romans_brutii -> Lotharingia
romans_scipii -> France
romans_senate -> Papal states
WESTERN
gauls -> Asturia
germans -> Normans
britons -> Saxons
dacia -> Welsh
scythia -> Scots
spain -> Irish
TURKISH
parthia -> Khazars
pontus -> Bulgars
armenia -> Magyars
ARABIC
carthage -> Al Andalus
numidia -> Abbassids
GREEK
egypt -> Byzantines
NORSE
seleucid -> Norway
greek_cities -> Sweden
macedon -> Denmark
thrace -> Rus
slave
shifty157 22:21 06-05-2005
i really like the loading screens.
The first two remind me of Kittelsen paintings.
shifty157 14:24 06-06-2005
Originally Posted by NeonGod:
The first two remind me of Kittelsen paintings.
The third one reminds me of the opening scene in the movie Gladiator.
Originally Posted by shifty157:
The third one reminds me of the opening scene in the movie Gladiator.
Man, I hate that movie.
Rodion Romanovich 16:55 06-07-2005
I'm glad you liked the loading screens. I'll post some more soon. The first one above is made from a photo near where the battle of Hastings was fought. The second one is also made from a photo, but it's more heavily edited. The village was originally some 19th century village or so, so I had to remove windows and too advanced chimneys and change shape of the roofs in order to give it a dark age look. The third one is also made from a photo taken during Scandinavian winter...
I'll post one loading screen from where Kaupang was located, and another one with the Icelandic coast soon, unless the pictures I've got turn out to not be suited for becoming loading screens.
Also, I've gotten far with the map_ground_types.tga which I might post by the end of this week. It'll, apart from showing the ground types, also show the final plan for where coastlines will be, which lakes and islands are included, and how large the map will be. I think it'll go much faster to fix the heights and climates maps, and then only the regions and features maps are needed before I can start testing the maps. Unfortunately there have been many delays due to replanning of provinces and settlements over and over again. This time I'm making the terrain first and will prepare a map for provinces and cities so I can quickly fill them in when I find out which of them will be included.
ScionTheWorm 14:26 06-08-2005
Hi just thinking about the loading screens... I think they're great the ones over, and this is just an idea... what about take some in-game screenshots and make them like paintings in dark colors...? Gives some dark age, world on fire-feeling I think. Okay this is just a thought, here is some quick example I made to illustrate:
Rodion Romanovich 14:42 06-08-2005
I was thinking about doing something with in-game shots too, but at that time I didn't have any skinned units for the mod ready. Your picture looks good, but I don't think we should have that much fire, and rather stick to a realistic-looking color scale, for the sky. A real sky at sunset looks red enough IMO.
For loading screens in general I think a mix of calm natural views and battle pictures would be good for loading screens. Also, for the battle pictures I think it would be cool if we used a more complex terrain and arrange the exact battle scene we want in a custom battle or in multiplayer with each other to get the pictures we want.
ScionTheWorm 14:54 06-08-2005
I agree, the example was really just to illustrate what i meant, it was not as a candidate. I think in-game screens will look great when more units arrive (I can see it; hordes of spear in the background, dust, fire, death) heh
If integrated with some photographs (towns, backgrounds, fire) and some artistic filters in photoshop it would really be something. I think it should be dark, but if not, at least have some consistency in the colors (like vanilla rome with red loading screens, a little boring with one color though..).
I mean a bearly edited in-game screenshot is still just a screen-shot. should be something more. (I think this is actually very important, it sets the mood for the whole experience. agree?)
ScionTheWorm 22:16 06-08-2005
Considered this?
More than two turns a year
I've always wanted that myself, but maybe it won't fit the plan. Just wondered if you've thought about it
Rodion Romanovich 11:09 06-09-2005
Originally Posted by ScionTheWorm:
I think this is actually very important, it sets the mood for the whole experience. agree?
Yes, I agree to that. Unfortunately I felt restricted to make it look more like a painting because the graphics you get on the campaign map and the battle field rendering doesn't look that dark either. I don't know what others think but I'd go for a combination of say 5 edited battle scenes screenshots and around 10 nature pictures from Nordic winter landscapes. The battle screenshots could be really cool if we arranged them well.
Here are some suggestions for new loading screens ideas (some are nature views, others are battle scenes):
1. a small army on a hill in the foreground, looking down on a huge army below in the background.
2. half-way through a chargefrom the best knights into a flank of the enemy
3. some hand-to-hand combat with all units mixed up with each other
4. a burning village with viking raiders running around with torches and swords (this one will probably have to be a combination of own images and in-game screenshots - perhaps it's too complicated)
5. a naked, snow-covered field, with dead bodies lying in the foreground, and a battle scene far in the background
6. icelandic southern coast
7. a norwegian fiord seen from the sea or perhaps from an inland mountain
8. a forest of thin trees edited so it's looks really eerie
9. a Rus siege of Constantinople
10. a Viking siege of Paris
Rodion Romanovich 11:10 06-09-2005
Originally Posted by
ScionTheWorm:
Considered this?
More than two turns a year
I've always wanted that myself, but maybe it won't fit the plan. Just wondered if you've thought about it
I don't know, it might be too complex to add it. Otherwise we could always add it in version 2, or at least have a look at it and post here in our forums instructions for how to adapt that mod to our mod for those who are interested.
ScionTheWorm 11:23 06-09-2005
Originally Posted by LegioXXXUlpiaVictrix:
1. a small army on a hill in the foreground, looking down on a huge army below in the background
2. half-way through a chargefrom the best knights into a flank of the enemy
3. some hand-to-hand combat with all units mixed up with each other
4. a burning village with viking raiders running around with torches and swords (this one will probably have to be a combination of own images and in-game screenshots - perhaps it's too complicated)
5. a naked, snow-covered field, with dead bodies lying in the foreground, and a battle scene far in the background
6. icelandic southern coast
7. a norwegian fiord seen from the sea or perhaps from an inland mountain
8. a forest of thin trees edited so it's looks really eerie
9. a Rus siege of Constantinople
10. a Viking siege of Paris
Would like to have more teammembers discussing this. I don't feel like white/gray winter landscapes gives the right mood, like the one with the bird (specie: dompap in norwegian?), i think it should either be open and very nice landscapes, something with a specific culture, or something with war (mainly this). I think your suggestions is very good though!!
Originally Posted by LegioXXXUlpiaVictrix:
4. a burning village with viking raiders running around with torches and swords (this one will probably have to be a combination of own images and in-game screenshots - perhaps it's too complicated)
This would be great!
I think screenshots/parts of screenshots should be used all pictures containing troops and military for consistency. We could get really great shots with the "free zoom"-mod (we can zoom out as far as we want + we can get the frog-perspective). With some artistic filters it could easely be integrated with other images, as for instance a burning village. As for colours I agree they should not be as dark as my example, but they should have a tendency to be dominated by one or two neutral colours (I think a little dark-gray-blue would do).
ScionTheWorm 11:35 06-09-2005
Originally Posted by LegioXXXUlpiaVictrix:
I don't know, it might be too complex to add it. Otherwise we could always add it in version 2, or at least have a look at it and post here in our forums instructions for how to adapt that mod to our mod for those who are interested.
I think it could be implemented, could at worst get help from the mod-developer. Anyway, I wonder about your thoughts on how it would affect gameplay. I think:
- More realistic distances when armies are marching. A country could be taken in one year, or lost in one year.
- Longer time to constructing buildings; maybe this would be negative, because getting new units and such would take twice as it would if not..
Of course it might me better with 2 turns a year, this is only to show that there's an option.
Rodion Romanovich 11:54 06-09-2005
Ok, no dompap then :). I like the village though, it looked good even when resized to cover the entire screen. R:TW uses 1024*768 resolution for the loading screens so some screens I made and thought looked good became ugly when covering the entire screen. I think we could remove the battle of Hastings site image too, and only keep the village. It's the only shot I was completely satisfied with.
skeletor 12:07 06-09-2005
LegioXXX, have you looked in to the user-interface files? Alot of things there have to be canged to get rid of the Roman/greek styles.
If your working on it, I'll leave it alone, if not, i think i have a look at it..
-Skel-
Rodion Romanovich 12:50 06-09-2005
You mean fonts and things such as team number being I, II, III, IV, V etc.? I haven't done any work on it yet, I've been too busy with the campaign map, researching and doing test graphics for faction symbols etc.
skeletor 12:53 06-09-2005
I ment these. We need to change the roman and greek buildings and stuff.
-Skel-
Rodion Romanovich 12:57 06-09-2005
Aha ok, those need to be fixed too, yes. The faction symbols part of them I'll fix at the same time I fix the faction symbols for the menu, but if you like you can change the other images. Otherwise I can do that after I've completed the campaign map terrain.
ScionTheWorm 23:59 06-10-2005
what style/theme will the userinterface have?
The Stranger 01:17 06-11-2005
Originally Posted by
skeletor:
I ment these. We need to change the roman and greek buildings and stuff.
-Skel-
where tha fak did you get that from
Rodion Romanovich 10:06 06-12-2005
Originally Posted by ScionTheWorm:
what style/theme will the userinterface have?
Some general dark age theme, I think. Also more in blue-grey-silver color scale rather than the vanilla R:TW red-yellow-gold one.
ScionTheWorm 10:47 06-12-2005
Originally Posted by LegioXXXUlpiaVictrix:
Some general dark age theme, I think. Also more in blue-grey-silver color scale rather than the vanilla R:TW red-yellow-gold one.
sounds great.
and i guess we'll have to make some other pictures for the familytree?
King Ragnar 11:00 06-12-2005
Just an idea, but if we wanted we could get the family pictures from M:TW and Viking invasion.
Rodion Romanovich 11:38 06-12-2005
Originally Posted by ScionTheWorm:
sounds great.
and i guess we'll have to make some other pictures for the familytree?
Originally Posted by KingRagnar:
Just an idea, but if we wanted we could get the family pictures from M:TW and Viking invasion
Is it legal to use the family pics from M:TW and VI just like that? If yes, it'd save a lot of work to use them. Otherwise, I think we could always make some own pics based on paintings and sculptures of rulers and similar, as well as archaelogical material such as helmets etc. to make them.
Rodion Romanovich 11:40 06-12-2005
Originally Posted by Emperor Umeu 1:
where tha fak did you get that from
It's somewhere in the Data folder, I can't remember exactly where but I can find the file again if I only look through all subfolders etc.
ScionTheWorm 11:57 06-12-2005
I think we should use them if possible. Don't know about the legal issues though, but I would guess we could use them.
Are you sure the faction colours to for instance saxon shall be white and blue? On the battle map, if they're associated with the britons. Or maybe it can be changed?
Rodion Romanovich 12:23 06-12-2005
Originally Posted by ScionTheWorm:
I think we should use them if possible. Don't know about the legal issues though, but I would guess we could use them.
Are you sure the faction colours to for instance saxon shall be white and blue? On the battle map, if they're associated with the britons. Or maybe it can be changed?
Faction colors should be possible to change, but I've so far gotten errors when changing the colors. Anyway factions can only be changed to another faction within the same group above. For saxons the possibilities are therefore: gauls, germans, britons, dacia, scythia and spain
King Ragnar 12:56 06-12-2005
On the legal issue about using the Family portraits, maybe one of us could write an e-mail to CA and ask them for permission.
Rodion Romanovich 10:39 06-13-2005
Originally Posted by King Ragnar:
On the legal issue about using the Family portraits, maybe one of us could write an e-mail to CA and ask them for permission.
Yeah, but then I suggest we do it when the mod is in a more finished state, perhaps when we have around 30 skins and the entire campaign map ready. Otherwise they might just not bother giving us permission, I think.
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