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  1. #1
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Campaign map

    Quote Originally Posted by Emperor Umeu 1
    where tha fak did you get that from
    It's somewhere in the Data folder, I can't remember exactly where but I can find the file again if I only look through all subfolders etc.
    Under construction...

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  2. #2
    Arbeit macht fleisch Member ScionTheWorm's Avatar
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    Default Re: Campaign map

    I think we should use them if possible. Don't know about the legal issues though, but I would guess we could use them.

    Are you sure the faction colours to for instance saxon shall be white and blue? On the battle map, if they're associated with the britons. Or maybe it can be changed?

  3. #3
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Campaign map

    Quote Originally Posted by ScionTheWorm
    I think we should use them if possible. Don't know about the legal issues though, but I would guess we could use them.

    Are you sure the faction colours to for instance saxon shall be white and blue? On the battle map, if they're associated with the britons. Or maybe it can be changed?
    Faction colors should be possible to change, but I've so far gotten errors when changing the colors. Anyway factions can only be changed to another faction within the same group above. For saxons the possibilities are therefore: gauls, germans, britons, dacia, scythia and spain
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  4. #4
    Forever British Member King Ragnar's Avatar
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    Default Re: Campaign map

    On the legal issue about using the Family portraits, maybe one of us could write an e-mail to CA and ask them for permission.
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  5. #5
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Campaign map

    Quote Originally Posted by King Ragnar
    On the legal issue about using the Family portraits, maybe one of us could write an e-mail to CA and ask them for permission.
    Yeah, but then I suggest we do it when the mod is in a more finished state, perhaps when we have around 30 skins and the entire campaign map ready. Otherwise they might just not bother giving us permission, I think.
    Under construction...

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  6. #6
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Campaign map

    I'm proud to present map_ground_types.tga:


    That's one of the two most time-consuming projects in the campaign map making process, and now that it's finished I'll start work on map_FE and map_heights etc. I'll then make sure the province list is completed and add provinces. The map_ground_types.tga has been based on a great number of maps, photos, studies of differences in terrain now compared to then etc. etc., and it has been created in Paint clicking one pixel at the time with the maps as base.

    Edit: oops, this wasn't the final version. Some lakes are in bright red instead of dark red, but in the final version they have the right color. Anyway, the rest is correct on this version of the map.
    Last edited by Rodion Romanovich; 06-13-2005 at 10:58.
    Under construction...

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  7. #7

    Default Re: Campaign map

    WOW Legio, that looks really great..

    I have tried to edit maps myself, so i know how mutch work it is..
    Really love thework on thenorthern parts, Iceland, Russia, and Scandinavia ++ looks fantastic.

    I'm really looking forward to see the complete prowince map ready...

    -Skel-

    Age of vikings and fanatics: Total War

  8. #8

    Cool AW: Campaign map

    Hello i could help you for the name of the citys of the province

    take for:

    Croatia = Zagreb Sisak as capital

    Dalmacia = Spalato or Split

    Servia = Beograd or Nis what was a fromer City with a big Castle

    Could you guys take Croatia as a Party too? I mean in ancent time there where two Croatian Staates White and Red Croatia, the Region in Poland cald Croabatia was Whitecroatia the Dalmatican Coastline was Redcroatia. The founder of the Bulgarian Kingdom was a Croat and the East Ukrain was once a croat state too...

    Servia as a party would be good too. Some strong Knights should they have. they had some good in the history.

    Is there a posibility to add new religions like heretic or jews?

    What about the English would they have knights?

    And the French Templar Knights, for the german would be Toutonic Knighs nice :-)

    Can i help with the mod it would be a honor for me ;-)

    James
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    Quote from Famous Leader about Croatians and History:
    During the years of French ruling in Croatian-Slovenian parts, Croatians served in many French military formations. Napoleon was one of many rulers that were fascinated by Croatian war skills, he said to General Marmont: "I never had more braver and better soldiers". Napoleon also said this: "Croatians, there are best soldiers in the world. If I had only 100000 Croatians, I would conquer the entire world!".

  9. #9
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: AW: Campaign map

    We already have the maximum number of factions allowed, so Croatia and Servia can't be a new faction. But they can be a rebel faction, which means they can have some unique units etc., but not be playable.

    New religions can be added, but they're bugged, so we won't add any, as it seems now.

    The Englisc wouldn't have something worthy of being called knights, but thegns, who would however be of quite low quality. Their main weapon is the fyrd and later also the huscarles.

    The Germans can't have teutonic knights as they were introduced after the mod ended. However the hospitallers will be available to the Germans. But the three crusader units will all be very difficult to obtain before the mod ends.

    If you want to help with the mod, what are your skills? Do you know skinning etc.? Do you know unit editing?
    Under construction...

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  10. #10

    Default Re: Campaign map

    Seems nice

  11. #11
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Re: Campaign map

    From your brief on the mod (Introduction), it goes from 843 to 1099. This means it covers approximately two periods in Byzantine military developments. But I’ll simplify it without compromising accuracy and realism into a singular list. Advanced units take a while to train so there is no need to sharply list two different military unit lists due to the development that occur as Byzantium builds its structures on the tech tree.

    Elite troops:
    Tagmatic Cavalry Units:

    The Tagmatic troops were centred in Constantinople (and later in the provinces). The Tagmata were the nucleus of the Byzantine army and its full time professional soldiers. The Tagmata had at its core, the four Tagmata schools which were essentially cavalry units with possible exception of the Numeri
    Excubitores – Senior school of elite cavalry
    Scholae – Another senior school of elite cavalry
    Ikanatoi – Youngest tagmatic school of elite cavalry set up by Nikephoros I
    Numeri/Arithmos/Vigla – Tagmata with duties that range in looking after the capital’s walls to guarding the Emperor at night when on campaign

    Other Tagmatic Units:
    Immortals - Earnt its name under the Golden Warrior - John Tzimiskes – as an elite cavalry unit personally trained and raised by the Emperor in the last quarter of the 10th century. Following the fashion of their sovereign, their appearance would be quite lavish. And yet, they could fight as any elite unit would.

    Klibanophori – Though attributed to Nikephoros Phokas, there is reason to believe they appeared in the 930s under Gourgen Kourkuas (John Curcuas). The expense of such a unit meant that they were a Tagmatic unit raised and equipped by the government.

    Thematic troops:
    Thematic Kataphraktoi – First class Thematic cavalry were called Kataphraktoi in Byzantine sources. Thematic Kataphraktoi were derived from the province’s local wealthy magnate class (from which the Phokas, Sklerus and Kuorkuas were descended from) and also other wealthy thematic cavalrymen who served as officers and first-pick soldiers. IN addition, they served as the retainers of a Thematic Strategos.

    Thematic cavalry – Not as well armoured as the Kataphraktoi but still well armoured enough to serve as heavy cavalry of another kind.

    Theme Militia - generally the backbone of any Byzantine army. They are moderately equipped unarmoured infantrymen with the usual sword, spear and shield panoply with a leather or iron helmet with aventail if mail/clothe.

    Skutatoi
    – well armoured pikemen who are the best heavy infantrymen from the Themes.

    Menavlatoi – well armoured heavy infantry with heavy darts/javelins to hurl against heavy cavalry

    Trapezitoi – light cavalry javelineers

    Psiloi – light archers

    Akritoi cavalry – hardy tough frontier cavalrymen who make excellent scouts and ambush units

    Mercenaries:
    Pechenegs
    Magyars
    Khazars
    Alans

    Varangian Rus – Unlike the Varangian Guards, the Varangian Rus were not a formalised tagmata, they served as seasonal mercenaries under agreement with the Kievan Rus who sent these elite warriors to Constantinople.
    Pharganoi – The Pharganoi are from the Ferghana region in Central Asia sent as slaves or recruited to the capital. They serve as an elite bodyguard unit to the Emperor as cavalry archers.

    Varangian Guard – The Varangian Rus were the forebears of the later Varangian Guard when they were formalized as a proper Tagmatic unit

    Note: This is a list of military units so far. I will make a more detailed list later. WHen I mean detailed list, I don't mean more units, I mean a detailed description of equipment and appearance and hopefully concept drawings.
    Last edited by kataphraktoi; 01-08-2006 at 18:03. Reason: goofed
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