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  1. #1

    Default A major idea for the Mod.

    Now I know that I am going to meet heavy opposition for this idea, but here it is.

    Limit the campaign map to just the northern coast of Africa up to Tunisia, where Carthage is. Cut out Libya, Egypt, Palestine, Babylon, Armenia etc. Only have Anatolia/Asia Minor/mordern Turkey. and just the territory around the Black Sea. This frees up two more faction slots: Mamlukes and Golden Horde are out.

    New factions: Confederation of the Swiss, and Portugal.

    Cultures:

    German Culture:

    Saxony
    Bavaria
    Hapsburgs
    Imperial Diet

    Romance/Renaissance Culture:

    France
    Castile
    Portugal
    Naples
    Milan
    Venice

    Highland Culture:

    Scotland.

    Reformation Culture:

    England
    Burgundy
    Swiss Confederation
    Kalmar Union

    East European Culture:

    Russia
    Hungary
    Poland.

    Islamic Culture:

    Ottomans
    Moors

    This way we can inject many more provinces into Europe and focus all the major cities. We just need the scale of the map to be much larger. The Ottomans start in southern Anatolia. I know that people won't like Egypt, Palestine, and Libya being excluded, but it will make the Mod more focused on Europe, while still having the Ottomans.

    What are your opinions?

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  2. #2
    Vermonter and Seperatist Member Uesugi Kenshin's Avatar
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    Default Re: A major idea for the Mod.

    I don't really like the idea...

    Can't we place the new provinces in Europe anyway? We did not expand the map that much and RTR added something like twice as many provinces in existing regions of the RTW map and added new territory...
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  3. #3

    Default Re: A major idea for the Mod.

    yes and the EB world map is frankly huge, also check out mundus magnus at TWC - just massive.

    surely it should be possible to put these provinces in without cutting any out?

  4. #4
    Member Member Narayanese's Avatar
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    Default Re: A major idea for the Mod.

    I don't like it either.
    Sure, egypt doesn't seem important, but removing the golden horde would leave a big hole in the east (after all their western border is far west of moscow). Also why swiss? they've no special units (since they're all merc), not much population, not really any impact on the rest of the world. And I can't see how scotland would be a separate culture, it's just a slightly more gaelic version of england with a different ruler, just look how unrebellious they and the english were to eachother after the unification. We can have many provinces in europe anyway (germany and north italy are going to need a lot of provinces).
    I think the map borers should be sahara, the atlantic ocean, the pole sea, and far enough east the include all the land of muscovy at the start date but no further than that.

  5. #5

    Default Re: A major idea for the Mod.

    PLEASE...

    ...dont give up, neither North Africa nor Egypt or the Mongols. As an addicted player of MTW years ago im waiting for this mod since I saw your site the very first time.

    Without Egypt how can the Ottomans expand through North Africa (which i did as it was also historically correct ). Besides, in 16th/17th century they had expanded to the largest provincial owning.

    You said it by yourself: The focus will move to center Europe, but this would also mean a loss of complexity on the map. Every faction will be forced to move on to central Europe. No more different stories of conquering or failing will be happening when there is only one way to expand (into center Europe!)?

    For me,I loved to play as the Turks (ok, this is due to my origins from there ).
    But when Egypt is missing the whole "Arabia Campaign" of the Ottomans (and also others?) will be vanished. Its like cutting of whole Scandinavia off and playing as Danish (just for e.g.); where to go? ---->center europe (=one way expansion)

    You want to take out the mongols and egypt, but keep Milan and swiss? How many provinces will they own? 1 or 2, max. 3 (dont know this kalmar union.)?
    Getting conquered in few turns they wouldnt be the hell of an enemy, or (dont want to offend anyone.)?

    You are the developer, so you make the decisions. This is just an oppinion...(but please... )

  6. #6
    me :) Member Saranalos's Avatar
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    Default Re: A major idea for the Mod.

    I really don't think this is a very good idea... I think we should keep what factions we have already, we can put as many provinces into europe as we need, (there's a very high province limit) and we shouldn't just concentrate on the western part of europe. And Portugal and the Swiss aren't really needed, whereas the Mamalukes and Golden Horde are quite important.
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  7. #7
    dictator by the people Member caesar44's Avatar
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    Smile Re: A major idea for the Mod.

    in one hand the idea of a smaller map is good because at this time frame (16 to 17 cen') most of europe was divided to a small kingdoms who fought against each other for a very small territories , and then you add north africa and eastern russia with only 2 factions and huge empty territories - thats a problem

    on the other hand , you have to balance the map so russia wont automatically attack its western border or the ottomans to attack eastern europe

    so the conclusions is - big map = more factions or more provinces
    smaller map = less factions or less provinces

    btw , if the ottomans had no rivals in north africa and the mid east the moder' should manage to create a frequent rebellions in its territories so the smaller european kingdoms can have their chance
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