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Thread: Barbarian Invasion web page

  1. #1

    Default Barbarian Invasion web page

    Sorry if you've already seen this, but at the .com a Barbarian Invasion page has been put up...

    http://www.totalwar.com/community/rtwbi.htm

  2. #2
    Hǫrðar Member Viking's Avatar
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    Default Re: Barbarian Invasion web page

    Nice!

    A lot of interesting and new stuff there.
    And I finally got confirmed that the Sassanids got elephants. Cool.

    But what does it mean that you can recruit generals?
    Runes for good luck:

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  3. #3
    Shadow Senior Member Kagemusha's Avatar
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    Default Re: Barbarian Invasion web page

    I cant wait get my hands on those sweeet Vandals.Kill!Kill!Murder!Burn everything!Hahahaaa
    Ja Mata Tosainu Sama.

  4. #4
    Ultimate Member tibilicus's Avatar
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    Default Re: Barbarian Invasion web page

    At last the C.A announce it. And can some one tell me whats up with those strangely blue warriors...... They look like smurfs...........


    "A lamb goes to the slaughter but a man, he knows when to walk away."

  5. #5
    Member Member Strongsword's Avatar
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    Default Re: Barbarian Invasion web page

    Any word on the release date?

  6. #6
    Hǫrðar Member Viking's Avatar
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    Default Re: Barbarian Invasion web page

    Quote Originally Posted by Strongsword
    Any word on the release date?
    August. Don`t know more exactly.

    Quote Originally Posted by tibilicus
    At last the C.A announce it. And can some one tell me whats up with those strangely blue warriors...... They look like smurfs...........
    But they looked cool! Can`t wait to use them, probably as the Sassanids.
    Along with the Vandals the Sassanids are my favourite faction,`can`t wait for either of them.
    Runes for good luck:

    [1 - exp(i*2π)]^-1

  7. #7
    Ultimate Member tibilicus's Avatar
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    Default Re: Barbarian Invasion web page

    On another note i think the C.A are finaly listening.......... They have brung back civil wars and theres no senate !!!!!!!!!!!!!!!!!! I salute you C.A for giving me the civil war i wanted !!!!!!!!!!
    Tibilicus


    "A lamb goes to the slaughter but a man, he knows when to walk away."

  8. #8

    Default Re: Barbarian Invasion web page

    I think we are going to be pleasantly surprised

    .......Orda

  9. #9
    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Re: Barbarian Invasion web page

    This sounds like it should actually be a good game. And possibly even historically accurate. And without invisible aluminium armour.
    Quote Originally Posted by Ranika
    I'm being assailed by a mental midget of ironically epic proportions. Quick as frozen molasses, this one. Sharp as a melted marble. It's disturbing. I've had conversations with a braying mule with more coherence.


  10. #10

    Default Re: Barbarian Invasion web page

    Yep, it is nice to have a few civil war sometime. This might be fun.
    Lord of Lucius
    No Matter what Pathes You Take All Lead To Death!

  11. #11
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Barbarian Invasion web page

    Looks like CA listened to us and are reintroducing Loyalty. should make for some interesting games. The new unit abilities sound great, could make battles...wait for it... fun . Provided of course the Ai can use them to their full effectiveness (fingers crossed).

    The religion aspect sounds interesting for sure, we'll have to see what CA fully means by...

    Barbarian factions can convert, opening up new parts of the technology tree in the process.
    .

    Does that include only religious buildings? or will their be new units that go along with it?

    The horde feature sounds like it's shaping up. I was worried that it would be a little too easy to horde but from that site it sounds as if you need to be on the verge of losing to do it. Should be a good balance to the barb factions, considering they don't have a huge empire to fall back upon like the romans.

    Ca can really pull off something great here, and if they do...they'll be my gods once more

  12. #12

    Default Re: Barbarian Invasion web page

    Sounds very reminiscent of the Buddhist/Catholic factions in STW and maybe new units or weapons to go with it. It all sounds promising

    .........Orda

  13. #13

    Default Re: Barbarian Invasion web page

    Well it really sounds quite interesting,
    I like the ideas behind it and, the new additions to units sound great,
    I particularly like the Swiming part of it,
    although im a little woried that heavy armourd units may also be able to swim.

    The whole concept sounds great And it really does have some mouth watering additions,
    I hope they fix the AI and atleast a few of the bugs, The load/save bug in particular.

    also pagans were renound for having No fear of death which made them formidibale warriors,
    I wonder if this will be true in the game :)

    It may just win me over yet :)
    But im nnot going to get my hopes up just yet
    ShambleS
    Last edited by Shambles; 06-06-2005 at 22:01.

  14. #14

    Default Re: Barbarian Invasion web page

    Quote Originally Posted by tibilicus
    At last the C.A announce it. And can some one tell me whats up with those strangely blue warriors...... They look like smurfs...........
    They look like some incarnation of huscarls.

  15. #15
    Barbarian Tribe Member scorillo's Avatar
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    Default Re: Barbarian Invasion web page

    i say it would be great in BI to have the option to see other`s faction battles..so u can sit back and relax watching a battle that u decide to watch...to bad the guys didn`t think about this
    Eye for an eye ,tooth for a tooth

  16. #16

    Default Re: Barbarian Invasion web page

    A new campaign map - Europe and the Empire have changed after 350 years of Roman rule since the end of the main Rome: Total War campaign. The new map reflects the shifts in population and wealth that have gone on.
    Any CA developer around to confirm if the provinces and city locations are still the same?

  17. #17

    Default Re: Barbarian Invasion web page

    Looks better than I expected. Let's all pray the AI has been tampered with

  18. #18
    Senior Member Senior Member Oaty's Avatar
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    Default Re: Barbarian Invasion web page

    This means that there are plenty of new tactical tricks to discover, strengths to play up, and weaknesses to exploit!
    Like we need anymore exploits in the game
    When a fox kills your chickens, do you kill the pigs for seeing what happened? No you go out and hunt the fox.
    Cry havoc and let slip the HOGS of war

  19. #19
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Barbarian Invasion web page

    Quote Originally Posted by Burnzy
    Looks better than I expected. Let's all pray the AI has been tampered with
    Well it better be 'tampered with'/massively improved. Otherwise I say we all form testudo and march up to the CA offices with our mice of fury to throw at their programmers, then capture and sell to slavery any of their employees that dare to fight back. Just like the Romans would have done.
    Improving the TW Series one step at a time:

    BI Extra Hordes & Unlocked Factions Mod: Available here.

  20. #20

    Default Re: Barbarian Invasion web page

    It would be nice to see titles again. Titles were big with the Romans, so with the Senate gone, perhaps we may now decide who is a legate, tribune, consul, etc. This would play into loyalty big time.

    Lets all pray for decent campaign/battlefield AI.

    GRRRYAYAYYYYYHHHGGGGG!!!


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  21. #21
    Whimsysmith & Designy Bloke CA Captain Fishpants's Avatar
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    Default Re: Barbarian Invasion web page

    Quote Originally Posted by Quietus
    Any CA developer around to confirm if the provinces and city locations are still the same?
    Province boundaries have been reviewed and changed. Then again, over 400 years the Romans reveiwed and changed the organisation of the Empire a few times.

    Important cities - Rome, Constantinople, Ravenna and so forth - are where you'd expect, of course.
    Gentlemen should exercise caution and wear stout-sided boots when using the Fintry-Kyle Escape Apparatus. Ladies, children, servants and those of a nervous disposition should be strongly encouraged to seek other means of hurried egress.

    The formal bit: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  22. #22
    Elephant Master Member Conqueror's Avatar
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    Default Re: Barbarian Invasion web page

    Shield Wall formation!
    Converting barbarians!
    Romans reverting to paganism!
    Rebelling generals!

    Ok now you can consider me officially excited Even if the campaign doesn't turn out so well, just think about how much MODs could be improved with these features.

    RTW, 167 BC: Rome expels Greek philosophers after the Lex Fannia law is passed. This bans the effete and nasty Greek practice of 'philosophy' in favour of more manly, properly Roman pursuits that don't involve quite so much thinking.

  23. #23
    Member Member Blacknek's Avatar
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    Default Re: Barbarian Invasion web page

    Sounds promissing indeed.

    Senate good bye, no Roman family-factions: good thing

    The time setting at the turning time in Europes history after/at the end of the Roman empire is an excellent choice !

    I like the idea of almost defeated factions becoming barbarian hordes.

    And luckily there's always an invading force in history in almost every TW-time setting (Mongols-Golden horde-Huns) !

    Calculating the experience with add ons of the older TW games, maybe some of us will go back to the mighty empire of Rome (or what will be left of it).

    I think the features mentioned on the page are buy-worthy already IF (and ONLY IF) the battle-AI is tweaked seriously.
    The correction of the major bugs in the campaign-map (especially the dreaded seadge-lift bug) are the expected minimum, if CA take themself seriously (what I think they do).

    Let's wait and see
    Last edited by Blacknek; 06-07-2005 at 10:54.

  24. #24
    Not affiliated with Red Dwarf. Member Ianofsmeg16's Avatar
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    Default Re: Barbarian Invasion web page

    Whats great is it missed out the romano britons when i have a pic here

    http://www.heavengames.com/gallery/RTW_XPack%40E3_2005/aae
    also found this on that same site..
    New factions can emerge from rebellious cities (Ostrogoths emerge from the Goths, for example) any proof of this?
    Last edited by Ianofsmeg16; 06-07-2005 at 12:08.
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    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: Barbarian Invasion web page

    BI´s looking better and better by the day. What worries me though is the lack of information regarding battlefield- and strat-map AI. Is it improved or not?! This is the key-info I´m looking for to decide weather I´ll buy this expansion.

  26. #26
    Time Lord Member The_Doctor's Avatar
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    Default Re: Barbarian Invasion web page

    What features will be in the Imperial campaign?

    Most of the ones on the BI site should be on the imperial campaign.

  27. #27
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: Barbarian Invasion web page

    There will be more than 10 new factions you know guys, its just that all of them won't be playable. Here's the evidence for my logic:

    Quote from the official web page:

    "Fortunately, you don’t necessarily have to play as the Romans! BI includes 10 brand new playable factions, (and some more that you’ll get the chance to meet during the game)"
    Plus a quote from an article of some guy who played at E3:

    The campaign map should swarm with interesting new adversaries. In addition to the eastern and western empire, some of the factions I saw listed on the custom battle menu were Celts, Huns, Goths, Germans, Franks, Saxons, Vandals, Sassanids, Alemanni, Romano-Britains, and Sarmatians.Only some of these, such as the Huns and Goths, will be playable, but others, like the Spaniards in the current version, will menace the empire’s borders at the game’s start (as with RTW vanilla, some light modding will make these factions playable). Adding to the chaos, still others will emerge when circumstances are right, so the strategic situation will keep a player on his toes, regardless of which faction he chooses. After all, even if you are a fierce Goth warlord, the sudden appearance of Saxons on your border should prove quite unsettling.
    Plus a couple of interesting pics:



    Note Romano-British.



    Note 'Hounds of Culann' - clearly an Irish unit, so most likely there is at least one Celtic faction.



    The faction select screen. No real purpose, just thought I'd throw it in.

    But all of this COULD mean EMERGING FACTIONS! Just imagine the modding potential!
    Last edited by The Blind King of Bohemia; 06-07-2005 at 13:08.

  28. #28
    Enforcer of Exonyms Member Barbarossa82's Avatar
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    Default Re: Barbarian Invasion web page

    August? Yaaaay!!
    Self-proclaimed winner of the "Member who Looks Most Like their Avatar" contest 2007

    My Armenian AAR

  29. #29
    Hǫrðar Member Viking's Avatar
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    Default Re: Barbarian Invasion web page

    Quote Originally Posted by The Blind King of Bohemia
    The faction select screen. No real purpose, just thought I'd throw it in.
    I thought they were going to expand the map.
    Runes for good luck:

    [1 - exp(i*2π)]^-1

  30. #30
    Boondock Saint Senior Member The Blind King of Bohemia's Avatar
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    Default Re: Barbarian Invasion web page

    Not expand it, just add and change cities that increased or decreased in prominence by this point.

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