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Thread: RTW unit rank depth?

  1. #31
    Senior Member Senior Member katank's Avatar
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    Default Re: RTW unit rank depth?

    2 ranks for everything. Maximum frontage. Even phalanxes.

    No rank bonus means everything goes into 2 ranks.

    As for cav break through, put units inside each other. Practically nothing breaks through a triple shot phalanx.

  2. #32
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: RTW unit rank depth?

    :-\

    But that's no fun for historical realism.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  3. #33
    Lurker Member Mongoose's Avatar
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    Default Re: RTW unit rank depth?

    well, if CA wants to make the game engine realistic, i will gladly use deeper ranks

  4. #34
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: RTW unit rank depth?

    Perhaps I should rephrase. Phalanxes don't look right as 2 men thick lines backing each other up to fend off jumping horsies.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  5. #35
    Member Member Zizka's Avatar
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    Default Re: RTW unit rank depth?

    I agree completely with Red Harvest, 4 ranks is how I always stretch my phalangites and pikes. For Hoplites, and the german spearmen, you have three ranks fighting, and one providing for reserves. Pikes sometimes I like to go for 5, depending on the ground, but the width is very nice on most battlefields, with four pike or german spearmen units stretched to only four ranks deep you can have a front as long as any an opposing army could give, releasing the rest of your army for pure flank work and manuever.

    Also, I like to stretch my roman infantry out to 3 ranks, when fighting barbarians, the pilia launch and then a very brief fight in melee (this is of course with the unstanding that you have already pressed on the flanks and have a few units behind the enemy, which is easier if you are able to concentrate more units there) usually sends the babarians routing. Against Phanlangites, I have not attempted to stretch my lads thin. The goal with a spread out line is not to get into extended melee, but rather to free up a heavy flanking force to panic the opposition soonest.

  6. #36
    Member Member Azi Tohak's Avatar
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    Default Re: RTW unit rank depth?

    Good topic guys. Thanks. Sometimes I think about this when I am playing...but then again I forget when I stop. Meh.

    I think I play with the large units (levy pikes 120, Romans at 82 etc), so having the 'accurate' 8 rows of troops for my pikes would be a pain. I would have a dinky frontage against the wall the computer likes (nice to know somethings have not changed since STW ) But 4 is a good compromise I think, except for my cav that is.

    Azi
    "If you don't want to work, become a reporter. That awful power, the public opinion of the nation, was created by a horde of self-complacent simpletons who failed at ditch digging and shoemaking and fetched up journalism on their way to the poorhouse."
    Mark Twain 1881

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