I just found out that if you delete the descr_vegetation.db files, and then run the game it'll create a new db file based on descr_vegetation.txt.
The same goes for descr_items.db and descr_items.txt.
The problem with the latter is that it imports a lot of files that do not exist (di_spot_items.txt, di_slot_fillers.txt, di_wooden_walls.txt, ...). So my request to CA is: can we please have those files ?
This would make it VERY easy to add new building and battlemap models to the game, without the need to replace existing RTW models and using a Hex editor to edit descr_items.db (which is very chaotic).
we need the following files:
Code:include di_spot_items.txt include di_slot_fillers.txt include di_wooden_walls.txt include di_walls_roman.txt include di_walls_greek.txt include di_walls_eastern.txt include di_walls_egyptian.txt include di_walls_barbarian.txt include di_nicks_roman_buildings.txt include di_nicks_egyptian_buildings.txt include di_nicks_greek_buildings.txt include di_nicks_eastern_buildings.txt include di_barbarian_buildings.txt include di_wonders.txt include di_foliage.txt include di_kevins_buildings.txt include di_bens_buildings.txt include di_andrews_buildings.txt include di_pauls_buildings.txt include di_johns_buildings.txt include di_joss_buildings.txt include di_roads.txt include di_animals.txt include di_gates.txt include di_ambient.txt
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