Quote Originally Posted by ScionTheWorm
I don't understand very much of this, but I think reqruitment of weak units should be very cheap and more experienced more expensive - a significant gap between them in cost and training time (0 turns, 1-3 turns). Then in most battles the armies will contain mostly weak units, reflecting reality and if balanced good, giving good gameplay. Besides, we're possibly not having peasants in the mod in the sense they are in vanilla; weak and cheap spearmen will probably have this role. I guess they should have morale 0 and maybe a lot of the peasants-stats, I don't know.
what is it that you don't understand tell me, and i'll explain it