Hail Emperor,
Nice to meet you.
Sure ! Just let me know if you want to duscuss something.
At this moment I´m working on some skins, but I am also working on the Excell sheet about the RTW V12 vanila stats. I havent finished it yet. I´m still deciding wich types of armour should be considered, and wether how armour material should modify the values.
I undertake those 2 projects because I believe both stats and skins should (must) be all the same thing. I mean, a units armour class AC value should be allways the same for all the units skined, lets say, all units wearing chain mail should have exactly the same AC (hey! I said AC, expertise and experience should affect the FINAL DEFENCE value too). It makes the AC obvious: just take a look at that strange new enemy at the battlefield and wander what his AC should be. Its obvious: just look. But, RTW Vanilla is not that much obvious !
Please, PM me if you want to exchange any thoughts or any XLS files.
Cheers
Bookmarks